Search found 4098 matches
- Thu Oct 10, 2013 11:23 am
- Forum: Game Discussion
- Topic: How to get your (Completed) game on Android & OUYA
- Replies: 70
- Views: 18542
- Thu Oct 10, 2013 11:16 am
- Forum: Game Discussion
- Topic: C. Kane - 2.0 Now on Steam!
- Replies: 80
- Views: 30333
- Thu Oct 10, 2013 11:12 am
- Forum: Game Discussion
- Topic: Top 15/30 History
- Replies: 16
- Views: 5683
- Thu Oct 10, 2013 10:26 am
- Forum: General Discussion
- Topic: HAPPY LEIF ERICSON DAY!
- Replies: 5
- Views: 1291
- Wed Oct 09, 2013 1:31 pm
- Forum: Game Discussion
- Topic: Super Penguin Chef (Hyper Bugfix Edition)
- Replies: 64
- Views: 8873
- Tue Oct 08, 2013 1:36 pm
- Forum: Game Discussion
- Topic: A question about Music/SFX polyphony... and music questions
- Replies: 11
- Views: 2730
It depends on the audio backend . music_sdl (which is the default on all operating systems) has a limit of 8 sounds playing at once. However this limit is completely arbitrary and is trivial to increase (the limit it not due to the SDL_mixer library that music_sdl uses). I can do that if you want. T...
- Mon Oct 07, 2013 1:40 pm
- Forum: Game Discussion
- Topic: Stenmele Osmium v4
- Replies: 3
- Views: 1315
- Mon Oct 07, 2013 12:01 pm
- Forum: Game Discussion
- Topic: How to get your (Completed) game on Android & OUYA
- Replies: 70
- Views: 18542
- Mon Oct 07, 2013 11:52 am
- Forum: Game Discussion
- Topic: HamsterWrench: Rise from the Ashes
- Replies: 19
- Views: 5316
Ah! I forgot to check out RELOADspy because I was way too busy at the time. It looks good. I suggest making long strings (string node values) wrap instead. Moving from GC to SF is unusual; normally people move in the other direction. But on the other hand SF got a major overhaul recently. Anyway I n...
- Sat Oct 05, 2013 11:50 am
- Forum: Game Discussion
- Topic: Promoting your game!
- Replies: 19
- Views: 12492
Excellent idea; this can be incredibly useful. How about submitting your game to people to do Let's Plays, reviews, or write blog posts? For example, if you have a worthy game and would like to see it on the front page of http://www.tigsource.com/ , ask Rinku, who is an editor, and has posted OHRRPG...
- Fri Oct 04, 2013 2:06 pm
- Forum: General Discussion
- Topic: Hello Community
- Replies: 8
- Views: 2859
Welcome! I haven't played that game, but the screenshots Gizmog included in his review are wonderful and it's great to hear that there's a lot more planned. Although you can get plenty of help on the forums with one-off problems it sounds like you should find someone to team up and handle the script...
- Mon Sep 30, 2013 7:35 am
- Forum: Game Discussion
- Topic: I need some help finding the issue with this script
- Replies: 9
- Views: 3066
Could you explain why it's necessary to have a wait in a while loop if I want the script to keep running while the game plays? If it's too complexed or tedious to explain don't worry about it. I'm curious and knowing the answer will help me remember to add in a wait function for cases like this. Sc...
- Fri Sep 27, 2013 10:24 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
- Fri Sep 27, 2013 10:15 am
- Forum: Game Discussion
- Topic: Okédoké! La Leyenda Mexicana
- Replies: 116
- Views: 28233
- Fri Sep 27, 2013 8:17 am
- Forum: Game Discussion
- Topic: I need some help finding the issue with this script
- Replies: 9
- Views: 3066
