Search found 4098 matches
- Tue Apr 14, 2020 3:34 am
- Forum: Game Discussion
- Topic: Release Candidate for the gorgonzola stable release
- Replies: 34
- Views: 4472
Well that's disastrous. But strange; I haven't heard anything from other Mac users or anyone else. Maybe you could run autotest.rpg (it runs automatically without interaction; don't press any keys) and then post your g_debug.txt if it fails? It'll take a few minutes (unless you run it with --runfast...
- Mon Apr 13, 2020 3:02 pm
- Forum: Game Discussion
- Topic: Release Candidate for the gorgonzola stable release
- Replies: 34
- Views: 4472
Oh, I forgot about the timer priorities already. I still want to do that. I've fixed the blending bug when screen fades occur, and am working on script commands... and a couple plotdict changes. Just as a curiosity. Is there any reason not to drop support for all drivers except SDL2? gfx_sdl2 doesn'...
- Sat Apr 11, 2020 12:57 am
- Forum: Game Discussion
- Topic: Release Candidate for the gorgonzola stable release
- Replies: 34
- Views: 4472
EDIT: Have timer scripts that run once a tick always been like that? Maybe I missed it. The timer was just queued underneath the cutscene, and the workaround was to just call the timer script directly once at the beginning of the cutscene. Oh well. I only noticed this a few months ago myself, but b...
- Fri Apr 10, 2020 2:03 pm
- Forum: Game Discussion
- Topic: Release Candidate for the gorgonzola stable release
- Replies: 34
- Views: 4472
(Edit: I wrote this before those last two replies. Wobbler: if you want a soft circle of light instead of a hard one, that's the ideal use-case for Multiply blending) Gorgonzola is going to be only two weeks late, quite a turn-around! We did declare the RC a bit early; there are still some more bugf...
- Sun Apr 05, 2020 5:04 am
- Forum: Game Discussion
- Topic: Pixel-Walker v2.0: Testers Needed!
- Replies: 34
- Views: 4708
- Sun Apr 05, 2020 4:09 am
- Forum: General Discussion
- Topic: Indent tool for HSpeak
- Replies: 71
- Views: 7580
sin and cos sure get used a lot, but I don't want to add them before we support floating point. I wrote a script which takes angle and multiplier args consults a lookup table for people who need it. Although... come to think of it, I could add sin/cos/tan as two-argument math functions, where the se...
- Sat Apr 04, 2020 2:02 am
- Forum: General Discussion
- Topic: Indent tool for HSpeak
- Replies: 71
- Views: 7580
Crazy. Hardly seen anyone wear masks here, I don't think the government has even encouraged it. I had a look at the Void Pyramid scripts. Interesting that Willy frequently puts another statement or 'end' on the same line as a closing ')'. I've only ever seen people do that because they were sloppy. ...
- Sat Apr 04, 2020 12:21 am
- Forum: Game Discussion
- Topic: Pixel-Walker v2.0: Testers Needed!
- Replies: 34
- Views: 4708
Kylekrack has been posting previews of some great new features in discord! There already is a multdiv function (it's not a math function), which is basically what you want. multdiv avoids overflow of intermediate result, and rounds the result (which is usually what you want). It isn't documented in ...
- Thu Apr 02, 2020 2:01 pm
- Forum: Game Discussion
- Topic: Ridiculous Games Contest 2020 - The 1998 one
- Replies: 71
- Views: 9752
I'm going to pretend that I thought that April 1st was the contest start date rather than the end date... because that's when I started. Was thinking of making it a 48 hour game, but I kind of forgot how utterly short and incomplete 48 hour games are even if you actually put in the hours, which I'm ...
- Wed Apr 01, 2020 12:26 pm
- Forum: General Discussion
- Topic: Indent tool for HSpeak
- Replies: 71
- Views: 7580
Ah, I was wondering what glitches in Baconthulhu you meant, because I didn't see any when playing either. You mean a tool to convert from existing syntax to new syntax? Actually that's a nice idea, then we can make syntax changes far more freely (though people will still have to re-learn) or have an...
- Tue Mar 31, 2020 3:20 pm
- Forum: General Discussion
- Topic: Indent tool for HSpeak
- Replies: 71
- Views: 7580
- Tue Mar 31, 2020 3:38 am
- Forum: General Discussion
- Topic: Indent tool for HSpeak
- Replies: 71
- Views: 7580
Oh, I got the line numbers to sync up a different way. And I already had a t_ignore_COMMENT rule identical to that, and had moved the line-end commas to fix it. Although I see I forgot to update hsi.py in the same way... actually, it turns out that just removing ',' from the line concatenation in hs...
- Mon Mar 30, 2020 9:11 am
- Forum: General Discussion
- Topic: Indent tool for HSpeak
- Replies: 71
- Views: 7580
Breaking compatibility wasn't a problem; those are pretty small changes. The file reorganisation mixed in with so many other changes took some disentangling. I've now merged most of your changes and pushed to svn, so I can continue to merge selected changes from you. But we will diverge further. I p...
- Sun Mar 29, 2020 8:29 am
- Forum: General Discussion
- Topic: Indent tool for HSpeak
- Replies: 71
- Views: 7580
- Fri Mar 27, 2020 1:38 am
- Forum: Q&A Discussion
- Topic: Make the leader invisible using slices
- Replies: 4
- Views: 546