Search found 4098 matches
- Sat Aug 23, 2014 9:53 am
- Forum: Game Discussion
- Topic: Sidescroller Problems
- Replies: 23
- Views: 4249
Using the slice velocity commands is a bit problematic because each game frame is processed in this order: -check the keyboard, etc, state -run scripts -heroes, npcs, and slices update/move according to builtin behaviour like slice velocity -draw the screen That means that when you query slicex/y of...
- Fri Aug 22, 2014 7:37 am
- Forum: General Discussion
- Topic: Good Linux distro for OHRRPGCE, Gimp, etc. on a laptop?
- Replies: 12
- Views: 2639
Starting today I am trying out Lubuntu on my netbook, which is a variant of Ubuntu with the LXDE desktop environment designed for very low spec machines. This netbook is certainly one of those. Several things, especially the file browser, are far snappier than the GNOME desktop (I didn't use Unity)....
- Fri Aug 22, 2014 6:31 am
- Forum: Front Page
- Topic: SlimeSalad Chatroom (Rules Update 10/1/2011)
- Replies: 124
- Views: 91533
- Wed Aug 20, 2014 7:30 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64188
- Wed Aug 20, 2014 1:08 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64188
Worrying, guys! You could at least request a feature to keep James on his toes! You don't have to be completely sure that you can submit a game before the deadline. The idea is to add features that help you create your games. Meanwhile my pledge to work on RPG-centric features hasn't been too succes...
- Wed Aug 20, 2014 12:18 pm
- Forum: Game Discussion
- Topic: Hspeak Notepad ++ Language?
- Replies: 10
- Views: 2388
Cool! Highlighting different groups of commands different colours is a rather neat idea. It would be nice if those definition files were put on the wiki, but I'm not a Notepad++ user and don't know how it works. I use emacs. I wrote a custom indentation mode which handles all of HS, FreeBasic and Eu...
- Tue Aug 19, 2014 8:43 am
- Forum: Game Discussion
- Topic: Hspeak Notepad ++ Language?
- Replies: 10
- Views: 2388
I tried looking into it but just could find absolutely no documentation online on notepad++'s language definition format, only that it's called UDL2. The website is full of broken links to a wiki on sourceforge which has been deleted. We have a XML language definition file for HamsterSpeak for gtkso...
- Fri Aug 15, 2014 5:25 pm
- Forum: General Discussion
- Topic: Pixel Art Book Progress
- Replies: 79
- Views: 13135
- Fri Aug 15, 2014 5:12 pm
- Forum: Game Discussion
- Topic: Attempted voiceovers, OHR went crazy..
- Replies: 15
- Views: 4056
- Fri Aug 15, 2014 2:06 pm
- Forum: General Discussion
- Topic: Pixel Art Book Progress
- Replies: 79
- Views: 13135
- Thu Aug 14, 2014 11:22 am
- Forum: Game Discussion
- Topic: Attempted voiceovers, OHR went crazy..
- Replies: 15
- Views: 4056
I've seen this too, but never with such amusing effects. The problem is that whatever keys you were pressing at the time sometimes get stuck down when running an external program. Usually only the enter key gets stuck down; just press enter again to un-stick it. In your case it seems some other keys...
- Wed Aug 13, 2014 7:33 am
- Forum: Game Discussion
- Topic: OHRRPGCE master palette, converted to Graphics Gale
- Replies: 3
- Views: 1057
- Tue Aug 12, 2014 8:09 am
- Forum: Game Discussion
- Topic: Synching game project files between computers
- Replies: 8
- Views: 1186
Dropbox is fine, as long as you don't make changes on both computers before it syncs up. In my experience that gets confusing fast. It would be especially bad if you unlumped your .rpg file and ended up with conflicts. I store all my games in git (as unlumped rpgs). It's especially useful to keep sc...
- Tue Aug 12, 2014 7:47 am
- Forum: Game Discussion
- Topic: OHRRPGCE master palette, converted to Graphics Gale
- Replies: 3
- Views: 1057
Ah, great; I've added a link on the wiki page. Do you mine if I upload to the wiki? Which palettes does it contain? Nightly builds include two additional palettes.
0,0,0-Black is duplicated because colour 0 doubles as transparency.
0,0,0-Black is duplicated because colour 0 doubles as transparency.
- Sun Aug 10, 2014 2:03 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361538
Yes, waitforkey(anykey) does return joystick scancodes (thanks, I added that fact to the dictionary). But joystick scancodes don't work everywhere. For example keyispressed accepts joystick scancodes, but keyval didn't. That's a bug. I've just added partial support for joytick scancodes to keyval: i...