Search found 4098 matches
- Sat Aug 30, 2014 12:19 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
- Sat Aug 30, 2014 12:09 am
- Forum: General Discussion
- Topic: Good Linux distro for OHRRPGCE, Gimp, etc. on a laptop?
- Replies: 12
- Views: 2639
It's not something I know much about, but this thread has some interesting suggestions. How many wakeups per second do you see? What GPU/GPUs does your laptop have and what driver are you using? (Some Nvidia laptop GPUs in particular are notoriously bad under Linux; don't know whether using propriet...
- Fri Aug 29, 2014 12:39 pm
- Forum: General Discussion
- Topic: Pixel Art Book Progress
- Replies: 79
- Views: 13135
- Fri Aug 29, 2014 3:09 am
- Forum: Game Discussion
- Topic: .RPG compatibility between recent nightlies
- Replies: 2
- Views: 715
The best solution is to switch to the same version (whichever is latest) on both computers. Also, all previous nightly builds are archived at http://gilgamesh.hamsterrepublic.com/nightly-archive/ if you want to standardise on something other than the current nightly. But to answer your question I do...
- Fri Aug 29, 2014 3:00 am
- Forum: General Discussion
- Topic: Pixel Art Book Progress
- Replies: 79
- Views: 13135
- Wed Aug 27, 2014 10:26 am
- Forum: General Discussion
- Topic: Pixel Art Book Progress
- Replies: 79
- Views: 13135
- Wed Aug 27, 2014 9:40 am
- Forum: General Discussion
- Topic: Good Linux distro for OHRRPGCE, Gimp, etc. on a laptop?
- Replies: 12
- Views: 2639
Yeah, LXDE is annoying me a bit, so I might switch to XFCE, especially as I used to use it years ago. I looked around a bit and found TLP, which should improve battery life after being installed. Basic installation, see http://www.webupd8.org/2014/03/tlp-05-released-install-it-in-ubuntu.html Or see ...
- Mon Aug 25, 2014 2:55 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45075
- Sun Aug 24, 2014 3:32 pm
- Forum: Game Discussion
- Topic: Universally change color of text boxes?
- Replies: 7
- Views: 1706
- Sun Aug 24, 2014 3:30 pm
- Forum: Game Discussion
- Topic: Sidescroller Problems
- Replies: 23
- Views: 4249
- Sun Aug 24, 2014 8:01 am
- Forum: Game Discussion
- Topic: Doom Tactics: Evil Unleashed (Work in Progress)
- Replies: 9
- Views: 2450
- Sun Aug 24, 2014 7:53 am
- Forum: Game Discussion
- Topic: Sidescroller Problems
- Replies: 23
- Views: 4249
- Sun Aug 24, 2014 5:05 am
- Forum: Game Discussion
- Topic: Sidescroller Problems
- Replies: 23
- Views: 4249
So what actually happens? That looks correct to me, so maybe the problem is elsewhere. Posting all your scripts could help. You could handle the xv == 0 case in that script as well. I assume that you will want to change the frame to either 2 or 5 in that case. Unlike C, in HamsterSpeak you don't nee...
- Sun Aug 24, 2014 4:46 am
- Forum: Game Discussion
- Topic: Possible glitch?
- Replies: 11
- Views: 1338
gfx_directx has a couple issues related to mouse cursor positioning; this is probably related to that. http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=988 However in this case I suspect that code somewhere dubiously and unnecessarily using the mouse position as stored state could be just as ...
- Sun Aug 24, 2014 4:32 am
- Forum: Game Discussion
- Topic: Universally change color of text boxes?
- Replies: 7
- Views: 1706
Yes, making use of textbox import and export is the easy way to do that. Note that most text box styles aren't used in any builtin menus, so you can freely change them. What they're used for is documented here, though I'm not sure whether it's still completely up to date: http://rpg.hamsterrepublic....