Search found 4098 matches
- Sun Dec 14, 2014 1:48 am
- Forum: Game Discussion
- Topic: OHR tilemap exporting tool
- Replies: 33
- Views: 7979
- Sat Dec 13, 2014 2:27 am
- Forum: Front Page
- Topic: Spam and you
- Replies: 12
- Views: 7647
- Sat Dec 13, 2014 1:16 am
- Forum: Game Discussion
- Topic: Do while loops break the instant it's condition is not true?
- Replies: 10
- Views: 1797
It looks like I spoke too soon. In the last month a few spambot accounts have been registered on CP, though none have posted yet. It took a year for them to defeat the captcha, because if you take a cursory glance around the site it's actually not immediately obvious what the answer is (everyone use...
- Fri Dec 12, 2014 8:34 am
- Forum: Game Discussion
- Topic: Do while loops break the instant it's condition is not true?
- Replies: 10
- Views: 1797
I suggest changing the captcha. Once someone stores an answer to a static captcha in a database somewhere, it's broken. CastleParadox used to get a lot of spam bots, and they would just reappear soon after changing the captcha question, but hasn't had a single one since I changed the captcha to one ...
- Fri Dec 12, 2014 8:28 am
- Forum: Game Discussion
- Topic: Item Name Length
- Replies: 6
- Views: 1307
- Thu Dec 11, 2014 11:17 am
- Forum: Game Discussion
- Topic: Disposable Heroes
- Replies: 11
- Views: 1667
- Wed Dec 10, 2014 12:54 pm
- Forum: Game Discussion
- Topic: Ghost's Towns: A Meditation on Life or Death
- Replies: 28
- Views: 6626
- Mon Dec 08, 2014 7:17 am
- Forum: Game Discussion
- Topic: HELP! Plot Script Crazyness
- Replies: 12
- Views: 1808
Re: Thank You
I hope it wasn't hard to find. Really, I would hope people end up here by default.RabMoghal wrote:So glad I found this community!
- Sun Dec 07, 2014 9:03 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361571
- Sun Dec 07, 2014 8:54 pm
- Forum: Game Discussion
- Topic: HELP! Plot Script Crazyness
- Replies: 12
- Views: 1808
It's a common mistake; there is actually a FAQ (well, actually it appears this question was removed from the FAQ page, so I put it back):
Why can't I have more than one script at a time?
Also, welcome!
Also, I see that you forgot to put "resume player" at the end of your scripts.
Why can't I have more than one script at a time?
Also, welcome!
Also, I see that you forgot to put "resume player" at the end of your scripts.
- Sun Dec 07, 2014 6:53 am
- Forum: General Discussion
- Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
- Replies: 601
- Views: 105857
Oh, I quite liked Revenge of the Titans. I think I only got through about 24 levels before I reached the point that I couldn't continue without going back and redoing the previous 4 or so levels better. Because cash and other resources carry over from level to level you can paint yourself into a cor...
- Sat Dec 06, 2014 2:46 am
- Forum: Game Discussion
- Topic: Ludum Dare 31 just started
- Replies: 0
- Views: 523
Ludum Dare 31 just started
http://ludumdare.com/compo/rules/ Theme: Entire Game on One Screen This caught me by surprise, but the latest Ludum Dare has just started 45 minutes ago. The rules, briefly: -Either enter the main event (the "Compo"): create game alone in 48 hours (pick any 2 days during the 72 hour windo...
- Fri Dec 05, 2014 1:03 pm
- Forum: Game Discussion
- Topic: Visual crafting mechanics
- Replies: 37
- Views: 6170
- Fri Dec 05, 2014 11:14 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361571
- Fri Dec 05, 2014 11:08 am
- Forum: Game Discussion
- Topic: Pre-Signup for 2015's OHRRPGCE RANDOM COLLAB CONTEST
- Replies: 15
- Views: 4752
Too bad, I could have ended up collocating labs with Wobbler. You're fine, Urkelbot; you've got some stuff to show. Previous years, we had a rule that to join you had to at least have released a game to prove that you wouldn't be totally helpless. Spoonweaver told me in IRC he wasn't planning on hav...