Search found 4098 matches

by TMC
Mon Feb 13, 2017 2:35 pm
Forum: Q&A Discussion
Topic: need help with how to give sprite a (slice) hat?
Replies: 2
Views: 775

As Foxley said it should be parented to the npc slice. However you will still need a script similar to the one you have to adjust the position of the hat according to which direction the npc/hero is facing. In the case of heroes, you should use an on-keypress script not an each-step script (each-ste...
by TMC
Mon Feb 13, 2017 2:19 pm
Forum: Game Discussion
Topic: Official MICRO-blog THREAD for "Finish Your Damn Game Engine"
Replies: 59
Views: 12938

Aquarius: Has a broken download link Chibi World: Has a broken download link Dino Park: Has a broken download link Eternal Flame: Status 'No demo' but game has a download Eternal_Flame: Status 'No demo' but game has a download Fate of Xynn: Has a brok...
by TMC
Fri Feb 10, 2017 12:35 pm
Forum: General Discussion
Topic: Improving the Android build environment
Replies: 37
Views: 12886

Strange, I can't find it even when I search for the exact name, "Halál a pszichiátrián". To find it you have to ue Google instead of Google [Play]. Ironic. Also, searching for "O.H.R.RPG.C.E" doesn't find your game although you wrote that in the description. The game looks a bit ...
by TMC
Thu Feb 09, 2017 2:32 pm
Forum: General Discussion
Topic: Improving the Android build environment
Replies: 37
Views: 12886

Thanks; I forgot that you would know. You've been busy!

I actually can't find Macabre either.
by TMC
Thu Feb 09, 2017 7:22 am
Forum: General Discussion
Topic: Improving the Android build environment
Replies: 37
Views: 12886

Cool! Yes, I think you're the first; seems like TacoBot didn't put up his game, at least not on Google Play.

Does anybody know of any OHR games on Google Play that don't appear when you search for OHRRPGCE?
by TMC
Thu Feb 09, 2017 7:15 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103557

Instead of a toggle, it might as well be an option that takes you to the configuration menu. I'm still thinking about auto-inserting the Fullscreen (and Joystick) options in the main menus of recent games (rather than just really old games which didn't have definable menus). Most likely it'll be a p...
by TMC
Wed Feb 08, 2017 2:07 pm
Forum: Game Discussion
Topic: Official MICRO-blog THREAD for "Finish Your Damn Game Engine"
Replies: 59
Views: 12938

Aside from some small bugfixes (and more code cleanup) , I haven't made progress on the OHR in a week... instead I've been working on the archive. It's been really addictive, since progress is (mostly) easy, although extracting the downloads information from SS was a bit of a nightmare, as was extra...
by TMC
Wed Feb 08, 2017 1:41 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103557

I don't know much about joysticks, since I haven't used one in about 14 years, but is there any reason to require going through the Ctrl+J screen before accepting joystick input? Regarding Android gamepad support, what are you referring to? Connected a gamepad to a smartphone? Or do the consoles lik...
by TMC
Wed Feb 08, 2017 4:35 am
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41506

That seems like a pretty nice system, although I can't see it in action. However... the store keeper is facing away anyway, why can't I pinch the potion?
by TMC
Sun Feb 05, 2017 12:02 am
Forum: Game Discussion
Topic: Mr. Triangle's Adventure
Replies: 105
Views: 31069

Yes, much better! I think I was turned off from animated backdrops a while back cause there was lag, but that could be like 5+ years ago I tried that. Oh yes, the "Ticks per backdrop frame" setting is a bit broken; it displays wrong in the formation editor. I've been meaning to fix that. I...
by TMC
Sat Feb 04, 2017 11:53 pm
Forum: Q&A Discussion
Topic: Disable default keypress actions?
Replies: 2
Views: 740

No, there's no way to separate touch activation from use activation*, unless you're riding a vehicle, apparently. Using "set NPC usable" suspends both (but not the "use npc" script command). The best workaround might be to use that command to suspend player activation, and then s...
by TMC
Fri Feb 03, 2017 1:13 pm
Forum: Q&A Discussion
Topic: Long one (enemy spawning on map)
Replies: 21
Views: 3701

Sure; the version you posted was missing the herox/y. And I meant the "set battle countdown (random (40, 80))" inside the for loop. Since it makes multiple attempts to spawn an enemy, to be totally correct you should reset the counter if all of them fail rather than if any of them fail, by...
by TMC
Fri Feb 03, 2017 1:08 pm
Forum: Game Discussion
Topic: Mr. Triangle's Adventure
Replies: 105
Views: 31069

I also think $1 is too low, but that $7 is enough on the high side that people wouldn't be very likely to take a chance on it if they're not sure about playing through it... err, a lot of people are like me, and buy games which are cheap even if they doubt they'll ever get around to playing them. I ...
by TMC
Fri Feb 03, 2017 1:23 am
Forum: Game Discussion
Topic: Official MEGA-THREAD for "Finish Your Damn Game" Contest
Replies: 44
Views: 14795

It wasn't a bad thing that the Multicart project overlapped: anyone who finished a game for that would automatically also have finished a game for this contest. I realised a few days ago that I had an excellent opportunity to enter a game for this contest by finishing Carcere Vicis, which actually a...
by TMC
Thu Feb 02, 2017 11:06 pm
Forum: Game Discussion
Topic: Mr. Triangle's Adventure
Replies: 105
Views: 31069

Oh! Can you send the c_debug.txt file?