Search found 4098 matches
- Sat Apr 08, 2017 2:01 pm
- Forum: Q&A Discussion
- Topic: Sprite Editor Question
- Replies: 7
- Views: 1256
- Sat Apr 08, 2017 1:55 pm
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
Thanks! Committed. Infrequent activity is no real reason not to get commit access; I could still review patches before or after you commit them to svn. But James is disappearing on holiday for a week; I don't know if he's still around. That settings menu I was planning to add would be a good place t...
- Sat Apr 08, 2017 3:56 am
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
Sadly most files actually contain mixed styles, so it's often not even possible to be consistent within a file. And if you want to move a function from one file to another it can feel like a waste of time to change everything. There are only a few files, like allmodex.bas, where everything is totall...
- Sat Apr 08, 2017 12:25 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64363
- Fri Apr 07, 2017 10:44 pm
- Forum: Game Discussion
- Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
- Replies: 88
- Views: 16228
Huh, wow, a readme. I had thought the character's name was Plbl, some kind of abbreviation for a strange name to cram every byte into the ROM cartridge. Pibi can earn an extra life starting at 15,000 points, and then every score value multiplied by 3 after that. I suggest rewording that, it's very u...
- Fri Apr 07, 2017 2:00 pm
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
Thanks! I'm just heading to bed now, but here are some comments: -Use RectType for rectangles, not MouseArea, which is just for clickable things. -You can write DIM area as RectType = (x, y, w, h) and tssize as XYPair = (x,y) if you want to keep things shorter (not necessary) -Draw the white rectang...
- Fri Apr 07, 2017 1:00 pm
- Forum: Game Discussion
- Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
- Replies: 88
- Views: 16228
You could download a Mac/Linux nightly build instead of using Wine. -the game is mouse controlled (with no instructions btw) but selecting menu options is done via keyboard. Perhaps allow the use of a mouse to select options? I found that annoying as well. I happen to have a script for that: # Lets ...
- Fri Apr 07, 2017 10:21 am
- Forum: Games
- Topic: Fire projectile script example
- Replies: 0
- Views: 1463
Fire projectile script example
This is an example game for the fire projectile script on the wiki, for throwing slices in parabolic arcs. The scripts included in this differ from those on the wiki to add controls for playing around with different gravity, speed, and distance values, and for a demonstration of multi-level platform...
- Fri Apr 07, 2017 9:53 am
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
Cool. I did mean it when I suggested you ask for hints before tackling any of those. This is easier than you think, because of the fact that the maptile editor doesn't operate on a copy of the maptile, rather it reads/writes directly to the tileset. As a historical artifact of the DOS version, there...
- Fri Apr 07, 2017 2:18 am
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
git branches work well for me. Pull requests are fine (it happens that I actually saw your commit before you made a pull request), or you can let me know in some other way about them. Of course, you can also send patches to the mailinglist if you prefer. Hmm, actually I could change the git-svn cron...
- Thu Apr 06, 2017 4:07 pm
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
- Thu Apr 06, 2017 11:47 am
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
Wendigo has completed a 12 year project to cleanup the source code by removing the last remaining GOSUBs! 64-bit builds of Custom should now be safe to use. (However, we're still missing 64 bit .deb files, and support in the Distribute menu for 64 bit linux packages.) I found the conditional editing...
- Thu Apr 06, 2017 10:05 am
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
Well, basically you should use different attacks for different attackers if possible, to avoid needing lots of branching. Throughout the engine most of the time you can only condition something on a single tag, which is an artificial limitation which I'm not really happy about, as checking these mul...
- Thu Apr 06, 2017 9:50 am
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325
(Reply to your second edit of the last post): Yes, actually I am planning a view/browser like that (to try out the ideas I was discussing with Wendigo in the other thread). A single browser that can view any type of data record, which as you said is built on abstraction from the data records in ques...
- Thu Apr 06, 2017 9:38 am
- Forum: Q&A Discussion
- Topic: changing bits of CUSTOM
- Replies: 59
- Views: 9325