Search found 4098 matches

by TMC
Wed May 31, 2017 2:32 pm
Forum: General Discussion
Topic: TMC Appreciation Topic
Replies: 24
Views: 5039

Now kiss I was referring to this thread, actually, and the things I've added (and questions answered) that never get used by anyone. Which is my own fault for not working on more important stuff. I'm keenly aware that one of the chief features of the OHRRPGCE is that it's not too popular, so we can...
by TMC
Wed May 31, 2017 2:19 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103545

It's good you summarized my post; it was too long.

The main hold-up for larger tilesets would actually be figuring out a better tile animation system.
by TMC
Wed May 31, 2017 2:16 pm
Forum: Game Discussion
Topic: Thread of useful utilities
Replies: 27
Views: 20945

For notes/plans/documents, I use a text file with sections, subsections, etc, and edit it with emacs org-mode, which can selectively show/hide sections, and more. I would guess Pepsi is going to talk about a mind-mapping/note-taking tool with hierarchical views... I thought there was a well known on...
by TMC
Wed May 31, 2017 1:26 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103545

Yes, built-in textboxes need many more conditionals, especially with tags. They need more than just two. Maybe tags can be added/subtracted via +/- keys? ... Yes, that's the plan. Over the years we've (mostly James) have already done heaps of cleanup of textboxes; as soon as we switch to a new file...
by TMC
Wed May 31, 2017 7:03 am
Forum: Q&A Discussion
Topic: So NPCs can't leave the map
Replies: 18
Views: 3809

So you still can't access the F1 help menu? That's a huge problem. Do we need to add an alternative key for it? Have you tried the alternatives I listed?

You can also use CTRL+. and CTRL+, to change map layer
by TMC
Tue May 30, 2017 1:57 pm
Forum: General Discussion
Topic: TMC Appreciation Topic
Replies: 24
Views: 5039

Also, this is just more FUN with you working on it too! :) Collaboration is definitely far more fun and rewarding than working in a vacuum. As is getting some feedback along the way, to know it matters! :) I'm a little ashamed though that I couldn't yet find the the time to put all your advice into...
by TMC
Tue May 30, 2017 2:38 am
Forum: Q&A Discussion
Topic: Getting strings from a save game
Replies: 1
Views: 638

Yes, you have to use "string to globals" and "globals to string", there's no other way to do this. So those commands aren't entirely useless. This is the only remaining use that they have.
Note that you should store the length in a separate global.
by TMC
Mon May 29, 2017 1:14 pm
Forum: General Discussion
Topic: TMC Appreciation Topic
Replies: 24
Views: 5039

This is a surprise! Thank you all, for the very kind words! It's up-lifting and touching. The OHR has been a big part of my life for... half of my life, in fact. I've been here since 2002 or so. Back then I didn't really work on my own games, instead I mucked around with HamsterSpeak and answered (m...
by TMC
Mon May 29, 2017 7:48 am
Forum: Q&A Discussion
Topic: Latest Mac Nightly not working?
Replies: 5
Views: 1104

Luckily, previous nightly builds are archived here: https://rpg.hamsterrepublic.com/nightly-archive/ I inspected the nightly build and I can see the problem. It's caused by a change I made on May 12th, so until nightly builds are rebuilt, just download something from before that (the May 12th one is...
by TMC
Mon May 29, 2017 4:17 am
Forum: Q&A Discussion
Topic: Latest Mac Nightly not working?
Replies: 5
Views: 1104

Thanks.

At what point did the OHR stop working? Did you upgrade the OS recently? Or is it since you downloaded a new nightly build?
by TMC
Mon May 29, 2017 3:53 am
Forum: Game Discussion
Topic: BMR's Radial Menus
Replies: 16
Views: 4191

It should work already, none of my changes are necessary.

Having lots of comments is great, I was referring to all the blank lines and padding. But that's personally taste: all else being equal, I think short code is a lot more readable. (Blank lines are useful for organisation, though)
by TMC
Mon May 29, 2017 1:40 am
Forum: Game Discussion
Topic: BMR's Radial Menus
Replies: 16
Views: 4191

Cool! Thanks for posting this. I notice some problems with the script: You assume that the map has 8 layers. If it doesn't, then maplayer7 and hence sl:UI Container is hidden, plus sl:UI Container will get deleted if the "Recreate map layers when changing maps". I think it's generally bett...
by TMC
Mon May 29, 2017 1:19 am
Forum: Game Discussion
Topic: My New Project
Replies: 9
Views: 2691

I think I enjoy detective stories more easily than the standard hero's adventure fare; they're much more flexible and less predictable.

That track is fantastic!
by TMC
Mon May 29, 2017 1:11 am
Forum: Q&A Discussion
Topic: Latest Mac Nightly not working?
Replies: 5
Views: 1104

It should require OS 10.4+.

Does the error display any other information?

Try running the program from a terminal; that might print some useful information. Open a terminal and 'cd' to the directory containing OHRRPGCE-Game.app and type OHRRPGCE-Game.app/Contents/MacOS/ohrrpgce-game
by TMC
Sun May 28, 2017 3:55 pm
Forum: Game Discussion
Topic: Palette talk
Replies: 59
Views: 23736

As I said, the original CHGPAL is broken. It only required a small change, so I fixed it and recompiled it for Windows. I also updated the readme and changed the way that it computes colour distance. Still not great, but I believe it should be better than the old way, which applied constants intende...