Search found 4098 matches

by TMC
Tue Sep 26, 2017 5:40 am
Forum: General Discussion
Topic: Apologies from a reckless spam-deleter
Replies: 3
Views: 1169

Egads! My sheep!
by TMC
Sun Sep 24, 2017 4:51 am
Forum: Game Discussion
Topic: Pixel-Based walking with dwimmercrafty (etheldreme!)
Replies: 32
Views: 7211

Edit : whoops, Spoonweaver pointed out that I replied thinking this was the thread about kylekrack's sidescroller scripts, not the pixel-based walking ones. So parts of the following are irrelevant, and yes, I guess for pixel-based movement these scripts do little at the moment, so they're not terr...
by TMC
Sat Sep 23, 2017 7:34 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103540

For slices, I would like it if changing position, height or width disables 'fill parent' automatically. That was something that was annoying me too. I implemented it, though it took me a whole week because I got distracted with some work on the slice editor (almost all of which is so trivial that n...
by TMC
Sat Sep 23, 2017 3:37 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103540

How about, when importing a graphics file and choosing the palette, using the number keys to choose the palette? I thought, "sure, that's only one line of code, I'll do it immediately". Well, to my surprise it wasn't. And while I was at it I noticed several bugs, and bad mouse handling al...
by TMC
Sat Sep 23, 2017 12:55 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103540

Yes, I also thought that it was awkward. Well that's three votes; changed.
by TMC
Sat Sep 23, 2017 9:52 am
Forum: Game Discussion
Topic: Axe Cop
Replies: 217
Views: 42317

Those snowmen and tree look great, pretty amusing. So the trees don't start battles if you walk into them? But the snowmen do? Or did you just disable that for the purpose of this recording? Is that just "Chase You (Meandering)" or are you doing something else too, like randomly switching ...
by TMC
Fri Sep 22, 2017 8:31 am
Forum: Game Discussion
Topic: OHR Essentials
Replies: 28
Views: 10076

Still got to play that. And a hundred others. (And really looking forward to her next game, Tender Caves of Death. Lots of great games in the works!)
So you're nominating both games, Spoonweaver?
by TMC
Thu Sep 21, 2017 8:50 pm
Forum: Game Discussion
Topic: OHR Essentials
Replies: 28
Views: 10076

I just played so many games, I'm exhausted. Including a number I haven't played before, and I'm overwhelmed with how many quality games there are out there; spoilt for choice of games that deserve recognition! (Although many of the longer ones I've never actually finished, so I don't know if their b...
by TMC
Thu Sep 21, 2017 5:38 am
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4748

Yes, the point is that they're generic scripts which aren't specific to a game. Often contests (OHR or otherwise) specify that existing code/scripts are allowed as long as they're publicly available, or alternatively that private libraries of scripts are allowed, but this jam's rules aren't clear th...
by TMC
Tue Sep 19, 2017 1:06 pm
Forum: Game Discussion
Topic: Amazon FireTV / Firestick remote notes
Replies: 4
Views: 1182

Hurray for RMZ!
You too can support OHRRPGCE development: https://www.patreon.com/Bob_the_Hamster :)

Maybe arcade games like Owlbears are a natural fit for these consoles? Or the audience, rather. Or maybe they're flooded with that sort of game already?
by TMC
Tue Sep 19, 2017 12:58 pm
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41504

What's a box funded area? You're taking funding? I take it that the game still doesn't really have a backstory. But you can still flesh out the setting of a game without adding a backstory by putting objects into it that tell you more about the places you're exploring, such as by putting furniture i...
by TMC
Mon Sep 18, 2017 3:46 pm
Forum: Q&A Discussion
Topic: Dwimmercrafty bug when choosing Distribute Game
Replies: 5
Views: 1176

OK, I fixed the windows popping up; can't do much about the SDL problem (Wait for nightlies to rebuild). Nasty, fixing it exposed another bug (searching for exes was broken), with some incomprehensibly deep cause in the bowels of Windows, and fixing that exposed yet another (running tar.exe was brok...
by TMC
Mon Sep 18, 2017 3:41 pm
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41504

Trying to decided on the amount of interactive objects.
Many? :)
Not sure if you were wondering about how many bits of scenery to have, or what proportion of those to make interactive.
by TMC
Mon Sep 18, 2017 7:43 am
Forum: Game Discussion
Topic: Kaiju Big Battel: Fighto Fantasy - Now available
Replies: 359
Views: 65944

Oh wow, I'm so overdue with my praise. Oh wow. Great use of animated backdrops! Not to mention the graphics themselves, and these really interesting looking battles (I've got to do something about the heroes appearing above that box at the top on jump/land moves.) Also, fantastic take on the age-old...
by TMC
Mon Sep 18, 2017 7:37 am
Forum: Q&A Discussion
Topic: duplicating a slice?
Replies: 4
Views: 921

I added it. Wasn't as straightforward as I thought... Wait a day. plotdict entry