Search found 673 matches

by marionline
Tue Sep 10, 2013 10:27 am
Forum: Game Discussion
Topic: plant grwing script help
Replies: 2
Views: 717

plant grwing script help

Hello, this time I need help finding an bug that make the first plant (NPC 0, on map 3) change it's picture then it shouldn't. Almost immediately after picking a fuit the plant switches back to the picture facing left, displaying the fully grown plant. :/ For one plant the script wokred fine, but af...
by marionline
Tue Sep 10, 2013 10:22 am
Forum: Game Discussion
Topic: html displaying texts - questions
Replies: 4
Views: 1017

Hey, thanks for your reply. :D I'm sorry, but can't post the code, the forum won't let me. That's why I used pastebin and posted the link. I could also send you the files via PM, if you like? Edit: I don't understand why question 2 is displayed but 1 isn't. I'm not sure what the script is doing (and...
by marionline
Tue Sep 10, 2013 10:12 am
Forum: Game Discussion
Topic: html displaying texts - questions
Replies: 4
Views: 1017

html displaying texts - questions

Hello, I's me asking questions again. :) This time about htlm. I don't know much about it, but the outcome looks like this: http://up.picr.de/15789963qr.png :o Is that correct? I feel like there shouldn't be anything shown on the page, and can't figure out why the second question is shown but the fi...
by marionline
Mon Sep 09, 2013 6:50 pm
Forum: Game Discussion
Topic: Fools Quest – Progress
Replies: 33
Views: 6703

FoolsQuest II and Manual

A html manual was added to the game's download page today. FoolsQuest has already been downloaded 10 times. That makes me happy. :D I'll be waiting for complains about bugs ect, before I'll think about making an update. ~FoolsQuest II~ I'll more openly document the progress on Fools'Quest II. So I'l...
by marionline
Mon Sep 09, 2013 12:12 pm
Forum: Game Discussion
Topic: Android/OUYA RPG collaboration game -Proposal-
Replies: 27
Views: 5102

It's me doubleposting here, but this topic was lacking action a bit. I've send you a PM, so please macke sure to read it and look on the things I've uploaded in dropbox. We should start working on the project now, even if we don't have a server yet. Let's beginn! That's the team: BMR - Tiles, Sprite...
by marionline
Mon Sep 09, 2013 7:53 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37754

@Bob: You can now hold ALT and press left and right arrow keys or type in a box ID number to jump to another text box without having to ESC back to the main text box menu. (basically the same as what you can do in the Attack and Enemy submenus) Thank you so much! That was a feature I was waiting for...
by marionline
Sun Sep 08, 2013 7:11 pm
Forum: Game Discussion
Topic: Fools Quest – Progress
Replies: 33
Views: 6703

I guess the next uptade, will include a manual then. :)
It won't hurt to have one.
by marionline
Sun Sep 08, 2013 6:32 pm
Forum: General Discussion
Topic: Hello, introducing myself and my project.
Replies: 13
Views: 4261

This story really sounds intresting. Now, I want to play it. :D
Also I really like the title!
by marionline
Sun Sep 08, 2013 2:44 pm
Forum: Games
Topic: FoolsQuest against the All-Seeing-Eye
Replies: 1
Views: 2152

FoolsQuest against the All-Seeing-Eye

~Fools Quest against the All-Seeing-Eye~ http://up.picr.de/15767032ef.png Summary: In this game you play a fool on your quest to bring happieness back to a small village. On your quest against the All-Seeing-Eye, you meet new friends and explore the games world.Depending on your choices the game wo...
by marionline
Sun Sep 08, 2013 1:56 pm
Forum: Game Discussion
Topic: Fools Quest – Progress
Replies: 33
Views: 6703

I'm updating and spellchecking the readme.
I'm wondering if I should include some kind of manual for people who are not used with playing OHR games, but maybe I can add that later.

It's time to upload the game... I'm so exited. :D
by marionline
Sun Sep 08, 2013 9:43 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37754

Sunday of the work on your game weekend... I should feel more awake, but I'm still tired. This morning, I tried to get the plant growing script to work, without sucssess. :???: <- that's that I looked like yesterday evening and this morning ... Anyway, here are some screenshots. The number indicates...
by marionline
Sun Sep 08, 2013 6:11 am
Forum: Game Discussion
Topic: hero spells + scripting functions
Replies: 3
Views: 727

@Bob: I planned to give the hero new attacks on level up and allow removing old ones (by a menu or so). I don't need to use the spell list, because the hero will not know many attacks. If just setting tags at level up and will make the hero learn/forget attacks I'll use this. Otherwise, I'll use a s...
by marionline
Sat Sep 07, 2013 5:20 pm
Forum: Game Discussion
Topic: hero spells + scripting functions
Replies: 3
Views: 727

hero spells + scripting functions

I have a scripting related question: http://up.picr.de/15757041qc.png If i don't use spell list, but assign the spells throug the battle menu to the heros, how can I alter thoses spells? Are there functions to work with thoses spells? I looked in the plotscripting dictionary, but I found only thoses...
by marionline
Sat Sep 07, 2013 4:10 pm
Forum: Game Discussion
Topic: The Great 2012 Review Contest [Reviews: 94] [CLOSED]
Replies: 119
Views: 43096

Review: Abel I don't like militrairy stories/settings, so my judgement may be biased. The Story: You are a soldier working for an army called Abel in a futuristic cyberpunk world. You wake up and are advised by other soldiers/scientists about game play secific things. A nicely done tutorial. After ...
by marionline
Sat Sep 07, 2013 3:03 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37754

Thanks, that's kind of you. :) The game itself is rather in tech-demo stage, and the story elements were not added yet. At the moment I'm happily implementing environment things/effects, I plan to add the story element as last things to the game. If I have more to look at I'll upload asome kind of t...