Search found 910 matches
- Tue Jun 09, 2015 3:38 am
- Forum: Game Discussion
- Topic: Mr. Triangle's Adventure
- Replies: 105
- Views: 31063
And unlike Google Play if there's no thread (or it's not linked from the game entry), the only way to leave a short comment is to send a PM. I've tried sending PMs in the past, but many new users never log-in again to read their PMs, so I'm not inclined to do so. I PM people whenever I play an OHR ...
- Tue Jun 02, 2015 12:04 am
- Forum: Front Page
- Topic: Now Available - Macabre
- Replies: 37
- Views: 25236
Well, it was a good run. Now I need to get to work to reclaim my throne.Mogri wrote:I'm happy to announce that Ruin is now Slime Salad's featured game, finally kicking out Ramble Planet. Congratulations on finishing it!
Regardless, I'll give Ruin a try this weekend. I've been waiting for years now.
- Thu Apr 16, 2015 1:11 am
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
Hello folks! I'm just popping in to provide you all an update. I haven't been posting much, but I've lurking daily. Work on Void Crypts is still going strong. About 2/3 of the game has been designed. I've put a ton of work into each detail and Shea's graphics are getting increasingly stylish. The go...
- Tue Mar 17, 2015 12:14 am
- Forum: General Discussion
- Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
- Replies: 72
- Views: 27336
- Thu Mar 05, 2015 8:00 pm
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
I'm using a variation of James' script to make the lights flash in one room (see below). However, I've come across a problem. If I open a menu or a text box, or enter combat while the master palette is tweaked, I need the palette to reset itself. Otherwise, the menus and combat screen are frequently...
- Wed Feb 25, 2015 12:35 am
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
Let me know if you're serious about that for playtesting! Also, let me know when there's a new version for testing, I'd be happy to give feedback again! I'm serious. If you want me to play your game, I'm willing. However, I do not have a way to make videos. I'll probably recruit you test again once...
- Tue Feb 24, 2015 12:30 am
- Forum: Q&A Discussion
- Topic: NPC at Spot + Create NPC
- Replies: 6
- Views: 1557
- Tue Feb 24, 2015 12:25 am
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
@Willy: Hey regarding how to tweak the palette so the lab room doesn't have such a nasty strobe effect, I actually have a script made which tweaks the palette in a pulsing manner with adjustable speed and colour. I use this type of script for when a character is hallucinating and I want the colours...
- Sun Feb 22, 2015 4:18 pm
- Forum: Q&A Discussion
- Topic: NPC at Spot + Create NPC
- Replies: 6
- Views: 1557
- Sat Feb 21, 2015 3:21 am
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
Thanks for taking the time to play the game and write such extensive comments. The feedback I've gotten from you and the other testers has been AWESOME! I owe you guys. Let me know if you need any help testing your own games. Some of the problems you mention I'm not sure how to solve. Hopefully the ...
- Sat Feb 21, 2015 2:45 am
- Forum: Q&A Discussion
- Topic: NPC at Spot + Create NPC
- Replies: 6
- Views: 1557
I got it to work with the code below. NPC 3 occupies the empty tile where the wall should appear. NPC 1 is the wall itself. However, now I want to destroy the copies of NPC 1 when the player is no longer adjacent to them, but I do not know how to begin with that. The idea is that the NPC walls will ...
- Sat Feb 21, 2015 12:31 am
- Forum: Q&A Discussion
- Topic: NPC at Spot + Create NPC
- Replies: 6
- Views: 1557
NPC at Spot + Create NPC
I am trying to write a script that checks to see if there if a copy of NPC 0 is adjacent to the hero. If there is, then the script creates a copy of NPC 1 where the copy of NPC 0 exists. The purpose of this is to make walls (NPC 1) that appear around the hero as he walks. Here is the flow of it in l...
- Tue Feb 10, 2015 5:27 pm
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
- Sun Feb 08, 2015 7:07 pm
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
Void Crypt - testers wanted
Sheamkennedy and I have been working on a game for about 3 months. It's working title is Void Crypt and it is set in Egyptian-themed futuristic dark age. For crimes against the despotic Pharaoh, you have been banished to horrible dungeon. Now you need to escape by fighting monsters and solving puzzl...
- Sat Feb 07, 2015 12:22 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64177