Search found 910 matches
- Thu Nov 24, 2016 1:26 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Overworld I don't know how large it's going to be, but it at least needs to have an island shaped like a skull and one other landmass. The starting house is 21x22, the town is a more diffuse 32x32, the castle might be a little bigger than the town or have multiple floors and the dungeons, well, the...
- Sun Nov 20, 2016 7:38 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
More graphics from Xeno Safari (which might be renamed to Xoo Xeno Xafari). Excerpts from the Creature Catalog Cyclobovine: Despite its one eye, the cyclobovine is completely blind. Its tentacle acts as a weapon and a reproductive organ. Dragorilla: Part dragon and part gorilla, the dragorilla is th...
- Sat Nov 19, 2016 3:34 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Anyone want to write some music for me? I need one long piece (maybe 5-10) minutes, with a lot of variety so people don't get bored of it as it loops. I'm imagining something weird and funky, but very laid back. Xeno Safari is supposed to be relaxing. So, along the lines of Ramble Planet's soundtra...
- Sat Nov 19, 2016 4:55 am
- Forum: Game Discussion
- Topic: Official MEGA-THREAD for "Finish Your Damn Game" Contest
- Replies: 44
- Views: 14790
- Sat Nov 19, 2016 4:47 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Tileset (mostly) done. I'll begin making maps and drawing more tiles as I need them. I think I'm going to take Harlock's idea and have the player expend energy as they wander the island. This will force them to periodically rest. My goal is to have Xeno Safari completely done by the end of December,...
- Fri Nov 18, 2016 4:59 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
A plain jane menu demo while I try to tame the stupid fireworks. Logos and stuff in the background are WIP, and I changed us from Van Halen to AC/DC so if you're scandalized by song names, look out! This looks fresh. I'm not sure what the backgrounds tiles are supposed to be (Famicom cartridges?) b...
- Thu Nov 17, 2016 4:47 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Sounds good, Willy! What is it that you need to rest from by returning to base? Is there combat of some sort (yo-yo based?), or do you just gradually lose stamina during exploration? Off topic: Star Tropics is so awesome. I'd love to a reboot of that franchise! You don't really need to rest anythin...
- Wed Nov 16, 2016 1:23 am
- Forum: Q&A Discussion
- Topic: 2 Possible Engine Bugs?
- Replies: 20
- Views: 3957
Anyway, managed to reproduce the bug after a handful of attempts and quickly figured it out. It was triggered if you press a key to skip the titlescreen immediately, before it's drawn a single frame, which requires either very bad timing, or just holding a key down until it starts to repeat. That c...
- Mon Nov 14, 2016 10:49 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Here is my basic premise for Xeno Safari . You are camping on your aunt’s tropical island retreat. After an alien ship crashed there, the island has become home to all manner of animals and insects from outer space. Your mission is to spot these alien creatures. Xeno Safari is an open world collect-...
- Thu Nov 10, 2016 11:10 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Those 3D effects pretty impressive for the NES. Mind blown.Gizmog wrote:Days of Thunder (holy slime)
- Wed Nov 09, 2016 1:01 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Gotta admit, I'm not sure what the hell I was thinking with this concept and I can see how it doesn't line up with a lot of the stuff we talked about. I just thought it might look cool and made it to see whether or not it actually did. I've got a few other ideas I'm going to test (I never did get t...
- Wed Nov 09, 2016 12:48 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
I'd like to participate as well, hopefully. I want to make something like... a one-screen platformer in the vein of Bubble Bobble but more by way of Castlequest. I've always been enchanted by this awesome Castlequest map. Could you clear up the palette guidelines, if there are any? There was an NES...
- Tue Nov 08, 2016 3:25 am
- Forum: Game Discussion
- Topic: Action 52 - Community Collab (Is this possible?)
- Replies: 55
- Views: 14489
Please resume discussion in the OHR Multicart official thread: http://www.slimesalad.com/forum/viewtopic.php?t=7123
- Tue Nov 08, 2016 3:19 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
Here's who has to agreed to participate and what they are working on. It is okay to make a game in a similar style to someone else, but a variety would be nice! Gizmog: the all-important game selection screen Bob the Hamster: horizontal scrolling space shooter Willy Elektrix: collect-em-up adventure...
- Tue Nov 08, 2016 3:11 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
OHR Multicart Compilation
This is the work-in-progress thread for the OHR Multicart . The Multicart is a community collaboration project. Members of the community will create simple games in the NES style. These games will be assembled into one big compilation game. The goal is create compilation of games imitating an NES Mu...