Search found 910 matches

by Willy Elektrix
Wed Dec 14, 2016 4:15 am
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

Knockback damage is horribly buggy and I'm going to need serious help fixing it. If something terrible happens, like you get knocked into a solid wall or get knocked out of the screen, press Tab to reset the game. I also included the .HSS, if you're curious or would like to give any input on stuff ...
by Willy Elektrix
Wed Dec 14, 2016 3:58 am
Forum: Q&A Discussion
Topic: 2 Possible Engine Bugs?
Replies: 20
Views: 3957

I assume this is from someone who doesn't (or hasn't) always experiencde the bug, because g_debug_archive.txt shows that the r2teleporter and battle scripts are run, which I guess means they got through character selection. (Have you seen the "battle: division by zero: 1200/0" error befor...
by Willy Elektrix
Tue Dec 13, 2016 3:58 am
Forum: Q&A Discussion
Topic: 2 Possible Engine Bugs?
Replies: 20
Views: 3957

Yes, g_debug.txt should be in there. I think we really need an option to automatically prompt the user to email their g_debug.txt when an error occurs. Note that you can script it with the "send email" command, but you can't know when an engine error occurred, and I was working towards th...
by Willy Elektrix
Mon Dec 12, 2016 3:57 pm
Forum: Q&A Discussion
Topic: 2 Possible Engine Bugs?
Replies: 20
Views: 3957

Ouch! I tried reproducing this on my phone and couldn't either. Have you heard from anyone whether it occurs consistently? I don't think it is possible for a script to be killed due to a serious error without an error message being shown to the player, but I'm not 100% sure about that. In the video...
by Willy Elektrix
Mon Dec 12, 2016 12:55 am
Forum: Q&A Discussion
Topic: 2 Possible Engine Bugs?
Replies: 20
Views: 3957

I have been seeing many reports on another Android bug on Void Pyramid. I thought it might be related to available storage (like the bugs above). After talking with a few people, I don't think it is. When the "name hero" screen is supposed to pop up, it doesn't. Instead, it seems to termin...
by Willy Elektrix
Sun Dec 11, 2016 10:55 pm
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

Nathan Karr wrote:For my game I've just been running free web MIDIs of public domain music through a MIDI-to-MP3 program and then importing the results. I had a friend adjust the tempo and volume on some of them.
If I strike out on finding a musician, I might go this route.
by Willy Elektrix
Sun Dec 11, 2016 10:54 pm
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

After I'm totally done with school on Monday, I'll look into trying to make some music in addition to some new sound effects. What kind of music scheme were you wanting to go for? Something simple and rhythmic, slight fluctuations in style for different area of the island maybe? Since you said that...
by Willy Elektrix
Fri Dec 09, 2016 5:06 am
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

Progress on Xeno Safari is going well. I've drawn pretty much all the graphics. Now I'm writing text boxes. I will begin assembling all the pieces into an actual game quite soon. I'm on track to be done by the end of December. I'm not quite sure I know what to do for the music. Does anyone know any ...
by Willy Elektrix
Mon Dec 05, 2016 1:39 am
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

Thanks, glad you like them. I'll probably keep working on more pretty soon, after I get a playable pre-alpha build of this game done. Which I'm pretty close to ding. I'll definitely be using some of these on my game. A huge thank you for this! Wow these sound really good, and useful too! I like all...
by Willy Elektrix
Sun Dec 04, 2016 1:21 am
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

If it's not too late to join this, I'd like make a submission of my own. I was thinking about making what would be a game show set in a haunted house where you'd run around the house looking for objects to defeat the monsters with. Think kind of like The Monster Squad meets The Running Man. It is d...
by Willy Elektrix
Sat Dec 03, 2016 12:43 am
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

I really like the 2nd one. :D Will it be a playable character? He/She would make a really good hero design. For the other two walkabouts, the darker outline color was almost not visible on my screen. When I fist saw the image I thought the first one could do with a white T-shrit and red jacket. I m...
by Willy Elektrix
Fri Dec 02, 2016 4:30 am
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

guo wrote:Willy , those trees are exquisite. I love them.
Thanks! Less exquisite are these walkabouts for the hero. I traced the walkabouts that come with the OHR and they still took about 2 hours to make. I'm not perfectly happy with them, but they'll do.
by Willy Elektrix
Thu Dec 01, 2016 2:53 am
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

65/90 creature graphics drawn 8/30 maps drawn I'm making good progress. Here is a sneak peak at some of the maps. I brought back my favorite character moment of the original Trytuges: There's an option to sleep at a super cheap inn room with grass and a campfire (it was actually indoors in the origi...
by Willy Elektrix
Wed Nov 30, 2016 5:01 am
Forum: Game Discussion
Topic: Void Pyramid
Replies: 142
Views: 35592

Warning: Banishment to the Deep Void is Eminent Praise the Prime Pharaoh! Void Pyramid has been Greenlit will be on Steam in less than a week (hopefully). This will coincide with an epic new version of the game featuring new bosses, treasures, items, secrets, endings, NPCs, and everything else that...
by Willy Elektrix
Fri Nov 25, 2016 6:24 pm
Forum: Game Discussion
Topic: OHR Multicart Compilation
Replies: 418
Views: 64203

More alien creatures...

I need to do a total of 90 creatures. Right now, I have 40. 90 seems like a lot, but my goal is to do 10 a day. By the end of the weekend, I hope to be at 60.