Prescient!If that shoreline is scripted to produce a family of crabs whenever you get close, this command will know whether you’re standing in the zone (assuming you’ve marked the shoreline with the zone you’re looking for).
Search found 718 matches
- Tue Jan 31, 2017 11:36 pm
- Forum: Q&A Discussion
- Topic: Long one (enemy spawning on map)
- Replies: 21
- Views: 3701
- Wed Jan 25, 2017 9:47 pm
- Forum: Q&A Discussion
- Topic: Long one (enemy spawning on map)
- Replies: 21
- Views: 3701
- Wed Jan 25, 2017 10:36 am
- Forum: Q&A Discussion
- Topic: Long one (enemy spawning on map)
- Replies: 21
- Views: 3701
Omg Pepsi you have sent my mind spinning with possibilities now. This is going to be a bigger undertaking than I had originally envisioned earlier this evening! I really like your ideas. As well as checking if the spawn tile overlaps zone 5 (forbidden zone) ,it would make sense to also check if ther...
- Wed Jan 25, 2017 8:51 am
- Forum: Q&A Discussion
- Topic: Long one (enemy spawning on map)
- Replies: 21
- Views: 3701
Long one (enemy spawning on map)
Aloha, how are we all this evening? I would like to have enemy npcs dynamically spawn just offscreen of the player, set to chase so that when they touch the player a battle is started. The basic logic I would like to follow is: -When the battle counter is run down, it triggers an "instead of ba...
- Mon Jan 23, 2017 3:25 am
- Forum: Game Discussion
- Topic: Bale dev log
- Replies: 74
- Views: 19097
- Mon Jan 23, 2017 3:23 am
- Forum: Q&A Discussion
- Topic: Battle Frequency Counter
- Replies: 2
- Views: 954
- Mon Jan 23, 2017 3:23 am
- Forum: Game Discussion
- Topic: Bale dev log
- Replies: 74
- Views: 19097
- Fri Jan 20, 2017 10:55 pm
- Forum: Game Discussion
- Topic: Bale dev log
- Replies: 74
- Views: 19097
- Thu Jan 19, 2017 10:53 am
- Forum: Game Discussion
- Topic: Bale dev log
- Replies: 74
- Views: 19097
- Thu Jan 19, 2017 10:47 am
- Forum: Q&A Discussion
- Topic: Battle Frequency Counter
- Replies: 2
- Views: 954
Battle Frequency Counter
Hi !
Is there a way to use the "battle frequency counter" as a variable? I want to have an audio file increasing in volume the closer the player is to a random encounter.
Cheers
Is there a way to use the "battle frequency counter" as a variable? I want to have an audio file increasing in volume the closer the player is to a random encounter.
Cheers
- Sun Jan 15, 2017 3:03 am
- Forum: Game Discussion
- Topic: 30 Day Challenge[s]
- Replies: 180
- Views: 35208
- Wed Jan 11, 2017 4:46 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
- Wed Dec 07, 2016 10:53 pm
- Forum: Game Discussion
- Topic: Bale dev log
- Replies: 74
- Views: 19097
- Wed Dec 07, 2016 9:12 am
- Forum: Game Discussion
- Topic: Bale dev log
- Replies: 74
- Views: 19097
- Mon Dec 05, 2016 9:36 am
- Forum: Q&A Discussion
- Topic: Complicated NPC shenanigans for script
- Replies: 6
- Views: 1483