Search found 7086 matches

by Bob the Hamster
Wed Oct 04, 2017 4:06 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103496

switching to items.reld is something I would like to do pretty soon. And yes, the reload format will be flexible enough to allow things like more equip slots, and items that can go in multiple equip slots. OK, but we're doing that anyway, so what about the rest my suggestion? Oops! You have exposed...
by Bob the Hamster
Tue Oct 03, 2017 1:13 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103496

@tmc: switching to items.reld is something I would like to do pretty soon. And yes, the reload format will be flexible enough to allow things like more equip slots, and items that can go in multiple equip slots. I also want to do some stuff with incremental spell-learning and stat-bonus-on-level-up ...
by Bob the Hamster
Fri Sep 29, 2017 5:07 pm
Forum: Game Discussion
Topic: Axe Cop
Replies: 217
Views: 42213

I guess it is not supposed to be capitalized?

https://en.m.wikipedia.org/wiki/Kilometres_per_hour
by Bob the Hamster
Fri Sep 29, 2017 3:31 pm
Forum: Game Discussion
Topic: Axe Cop
Replies: 217
Views: 42213

Amazing! :D
by Bob the Hamster
Tue Sep 26, 2017 10:43 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103496

You can actually already do something like this, using the animating maptile slot on one of your tilesets. I used this in Wandering Hamster to make the banners and throne in Broaste's Castle change after you beat Broaste. https://i.imgur.com/RACLEG2.gif You have the starting tile of the animation be...
by Bob the Hamster
Tue Sep 26, 2017 10:28 pm
Forum: Front Page
Topic: Dwimmercrafty+1 very important bugfix update!
Replies: 6
Views: 4519

I fixed the broken download link for the linux binaries. Thank you for reporting it!
by Bob the Hamster
Tue Sep 26, 2017 11:48 am
Forum: General Discussion
Topic: Apologies from a reckless spam-deleter
Replies: 3
Views: 1169

I know! I was very dismayed when I realized I had deleted your sheep!
by Bob the Hamster
Tue Sep 26, 2017 3:26 am
Forum: Front Page
Topic: Dwimmercrafty+1 very important bugfix update!
Replies: 6
Views: 4519

Thanks for reporting that. I'll check out the 32 bit Linux binary tomorrow. Maybe I uploaded it wrong.

Dwimmercrafty (and nighties in the affected date range) just flat out delete that enemy data when you load the rpg file into custom.
by Bob the Hamster
Mon Sep 25, 2017 8:10 pm
Forum: General Discussion
Topic: Apologies from a reckless spam-deleter
Replies: 3
Views: 1169

Apologies from a reckless spam-deleter

So I just deleted a spammer who inserted a spam-link the quoted text of a vaguely human-sounding reply. But when I was deleting the spam, I accidentally hit the button to delete the whole thread, rather than just to delete the spam post. I saved a copy out of my browser history, and uploaded it, so ...
by Bob the Hamster
Sat Sep 23, 2017 4:15 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103496

Space bar! :)

I have been meaning to add an option when importing a Sprite, to just use the first empty palette slot
by Bob the Hamster
Fri Sep 22, 2017 11:27 pm
Forum: Game Discussion
Topic: Axe Cop
Replies: 217
Views: 42213

I love how those Trees look! :) I saw what you had in mind for the script, but now with the new enemy walkabout sprites, it looks even better! Also, check out the <a href="http://hamsterrepublic.com/ohrrpgce/docs/plotdict.xml#about-changenpcid">change NPC id</a> command, which might come i...
by Bob the Hamster
Fri Sep 22, 2017 11:18 pm
Forum: Front Page
Topic: Dwimmercrafty+1 very important bugfix update!
Replies: 6
Views: 4519

Dwimmercrafty+1 very important bugfix update!

So there was a very serious bug in Dwimmercrafty, which I have just fixed. EVeryone currently using dwimmercrafty should download dwimmercrafty+1 http://rpg.hamsterrepublic.com/ohrrpgce/Downloads The bug was deleting the On-Death-Bequest attack and the Non-Elemental-Counter attack from all enemies a...
by Bob the Hamster
Fri Sep 22, 2017 11:08 pm
Forum: Front Page
Topic: OHRRPGCE Stable Release (Dwimmercrafty)
Replies: 41
Views: 15477

dwimercrafty+1 released! Fixed a critical bug that erased On-Death-Bequest attacks and Non-Elemental-Counterattacks from all enemies when a game was loaded into custom. If you lost enemy data, and you still have a backup copy of your game from before August 29 2017, please ask James for help here o...
by Bob the Hamster
Wed Sep 20, 2017 10:12 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4748

kylekrack wrote:Do you think using the sidescroller scripts I wrote recently, or something similar, would infringe on the rules of the contest?
The Rules wrote:You can use any existing tools, engines, languages, or programming libraries.
I think that your sidescoller scripts would count as a "programming library"
by Bob the Hamster
Wed Sep 20, 2017 8:41 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4748

I haven't decided myself whether I will try to enter something. It probably depends on how busy I happen to be when the timeframe starts :)