Search found 7086 matches
- Sat Mar 17, 2018 11:58 pm
- Forum: Game Discussion
- Topic: Text Box Browser
- Replies: 10
- Views: 2385
Awesome possum with a side of Bob Ross...um... Hey, would it be possible to extend the browser, or have a custom selection option, to show two or even three lines of a text box for those who isolate character names or item names for description from the body text? I could see where the browser woul...
- Wed Mar 14, 2018 10:46 pm
- Forum: Game Discussion
- Topic: Text Box Browser
- Replies: 10
- Views: 2385
- Fri Mar 09, 2018 1:18 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
- Sat Mar 03, 2018 7:18 pm
- Forum: Game Discussion
- Topic: Axe Cop
- Replies: 217
- Views: 42114
- Sat Mar 03, 2018 4:59 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
- Sat Feb 24, 2018 5:33 pm
- Forum: Game Discussion
- Topic: Axe Cop
- Replies: 217
- Views: 42114
- Thu Feb 22, 2018 5:40 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
- Sun Feb 18, 2018 2:39 am
- Forum: Q&A Discussion
- Topic: Sound effects volume control in plotscripting?
- Replies: 7
- Views: 1770
- Sat Feb 17, 2018 2:50 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
- Fri Feb 16, 2018 5:16 am
- Forum: Q&A Discussion
- Topic: How to prevent NPCs from overlapping?
- Replies: 15
- Views: 3711
- Thu Feb 15, 2018 5:34 pm
- Forum: Q&A Discussion
- Topic: How to prevent NPCs from overlapping?
- Replies: 15
- Views: 3711
- Thu Feb 15, 2018 4:34 pm
- Forum: Q&A Discussion
- Topic: How to prevent NPCs from overlapping?
- Replies: 15
- Views: 3711
- Thu Feb 15, 2018 4:24 pm
- Forum: Q&A Discussion
- Topic: How to prevent NPCs from overlapping?
- Replies: 15
- Views: 3711
So here is what I think is happening. The NPC collision code takes into consideration whether or not the other NPC is moving. So when an NPC is holding still, collision considers its actual position-- but when an NPC is trying to walk, then collision considers the tile where the NPC is trying to mov...
- Wed Feb 14, 2018 10:30 pm
- Forum: Game Discussion
- Topic: Looking for puzzle scripts
- Replies: 23
- Views: 9391
- Wed Feb 14, 2018 5:02 am
- Forum: Q&A Discussion
- Topic: Scripting Imbecile Purgatory
- Replies: 5
- Views: 1071
