Search found 7086 matches
- Fri Dec 18, 2009 8:13 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
... Also, make sure each of their contents displays by separate scripts. By doing this, you can manipulate the location of them at any time and redisplay their contents with an easy 'run script by id(number)'. It might also help to assign that number to a global variable so you can call them by a n...
- Fri Dec 18, 2009 7:50 pm
- Forum: Game Discussion
- Topic: Vampires History
- Replies: 36
- Views: 9987
Strange... Could you send me a copy of your import file? I'll test it out myself and see if I can figure out the problem. You can mail it to Bob@HamsterRepublic.com
- Thu Dec 17, 2009 6:41 pm
- Forum: Game Discussion
- Topic: Vampires History
- Replies: 36
- Views: 9987
- Thu Dec 17, 2009 4:34 pm
- Forum: Game Discussion
- Topic: Vampires History
- Replies: 36
- Views: 9987
Hm, well, the Tag lines I've been referring to actually indicate which textbox is following next, as in if Tag 1 etc. I suppose reimporting the textboxes even with erased Tag-lines only replaces the text in the boxes? Correct. Anyway, there might be problems with the character limitations of the bo...
- Thu Dec 17, 2009 4:23 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
VampiDucki, question: Are your menus primarily scripted using slices, or using menus, or using a combination of both? Are there any particular difficulties that you have had to overcome to make your menus work? Any pitfalls to warn others who might be considering making their own fancy menus? Do you...
- Thu Dec 17, 2009 3:30 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
- Wed Dec 16, 2009 6:34 pm
- Forum: Game Discussion
- Topic: Vampires History
- Replies: 36
- Views: 9987
If I erased that tag-line from every textbox, would it cause any problems with importing? I see you already worked around this, but I wanted to mention that any textbox data which is missing from the import file will make no changes to the textboxes, so it is indeed safe to delete Tag: lines from t...
- Thu Dec 03, 2009 7:31 pm
- Forum: Game Discussion
- Topic: Calling All OHR Game Developers AND Composers!
- Replies: 56
- Views: 16204
Just out of curiosity, are the other authors I wrote pieces for considering using them in their games? Possibly. I don't plan on doing any major updates to Baconthulhu until after the new Save format is implemented, but when I do I will probably add the music to be played while talking to the bacon...
- Wed Dec 02, 2009 6:23 pm
- Forum: Game Discussion
- Topic: Slimes Is Complete!
- Replies: 31
- Views: 11971
- Mon Nov 30, 2009 4:26 pm
- Forum: Game Discussion
- Topic: Different levels of death
- Replies: 2
- Views: 1071
Have you played any of the Romancing SaGa games? I remember specifically RS3. In that game, each hero has a certain number of Life Points (usually 10, but some heroes had more or less) When the hero dies, they lose one life point. While they are dead they can still be targeted by enemies, and each h...
- Sat Nov 28, 2009 3:57 am
- Forum: Game Discussion
- Topic: Calling All OHR Game Developers AND Composers!
- Replies: 56
- Views: 16204
- Fri Nov 20, 2009 4:30 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
Loops utilizing 'writemapblock()' work wonders. That's all I'm saying. ;) Aha! So you would definitely benefit from global variable based map animation. My idea is that you could configure an animated tile to use a particular global variable as an offset from the starting tile. Then to control the ...
- Fri Nov 20, 2009 6:32 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361481
- Thu Nov 19, 2009 10:55 pm
- Forum: Game Discussion
- Topic: Astroman development journal
- Replies: 23
- Views: 5664
- Mon Nov 16, 2009 11:14 pm
- Forum: Reviews
- Topic: Village People the Video Game - Review & Video First Impress
- Replies: 6
- Views: 6613
What the hell? What's the complaint? If it's the use of their music, then, uh, 99% of Youtube videos can be taken down for the same reason. I get the feeling that the takedown notice came from some random company with an audio-recognition program, and not from the actual copyright holders of the vi...