Search found 7086 matches

by Bob the Hamster
Fri Jan 15, 2010 4:21 pm
Forum: Game Discussion
Topic: Stuff from your old, unfinished games
Replies: 9
Views: 3805

<img src="http://gilgamesh.hamsterrepublic.com/albums/screenshot/archivia.png" width="512" height="80"> This is a partial hero sprite set that I drew for my friend Archivis for the game "Pain". I remember playtesting an incomplete version of it, but I don't ha...
by Bob the Hamster
Wed Jan 13, 2010 9:31 pm
Forum: Game Discussion
Topic: Problem with Timer Script
Replies: 4
Views: 1166

If the set timer command keeps getting run again before the timer runs out, then the timer would never finish. What if you do: if &#40;level == 1 && get npc id &#40;20&#41; == -1 && get npc id &#40;21&#41; == -1 && get npc id &#40;22&#41; == -1&...
by Bob the Hamster
Mon Jan 11, 2010 9:14 pm
Forum: Game Discussion
Topic: Set Hero Speed causing script to crash
Replies: 6
Views: 1356

See also <a href="http://rpg.hamsterrepublic.com/bugzilla ... d=810">bug 810</a> for making the engine handle this sort of situation more gracefully.
by Bob the Hamster
Mon Jan 11, 2010 4:30 pm
Forum: Game Discussion
Topic: Decrementing a variable during an on key press script
Replies: 4
Views: 1127

Oh, right. I guess what I meant was: if&#40;key is pressed&#40;45&#41;&#41; then&#40; if&#40;stamina key==false&#41; then&#40; stamina key &#58;= true # the rest of the stuff that happens for stamina &#41; &#41;else&#40; stamina key &#58;= false &a...
by Bob the Hamster
Mon Jan 11, 2010 4:06 pm
Forum: Game Discussion
Topic: Decrementing a variable during an on key press script
Replies: 4
Views: 1127

Keyval will help here if &#40;keyval&#40;45&#41; >> 1&#41; then &#40; This will not repeat so fast, although it will still be possible to hold down the key and reduce stamina fast. If you really want to make sure that each keypress is only handled once with NO repeats for being h...
by Bob the Hamster
Mon Jan 11, 2010 3:47 pm
Forum: Game Discussion
Topic: Set Hero Speed causing script to crash
Replies: 6
Views: 1356

Yes, if you change walking speed in the middle of a move, your hero (or NPC) can become misaligned with the tiles, and will get stuck. If you move the "wait for hero" right before the "set hero speed" then he will finish his previous step, and change speeds while aligned, so he w...
by Bob the Hamster
Fri Jan 08, 2010 11:07 pm
Forum: Front Page
Topic: OHRRPGCE ypsiliform stable release
Replies: 12
Views: 4514

OHRRPGCE ypsiliform stable release

The Ypsiliform stable release is official today! If you haven't been following the nightly wip builds, and want to know what is new and cool, <a href="http://hamsterrepublic.com/ohrrpgce/whatsnew.txt">whatsnew.txt</a> has the glorious details. Get it from the <a href="http://gilgamesh...
by Bob the Hamster
Fri Jan 08, 2010 8:56 pm
Forum: Game Discussion
Topic: Slices
Replies: 10
Views: 2104

Also, you haven't moved or reparented "sprite layer", have you? I'm not sure what you mean by this :hurr: I guess it is safe to say you haven't moved or reparented it then :) What happens if you try to put a rectangle slice in the same place? healthbar &#58;= create rect&#40;30, 3...
by Bob the Hamster
Fri Jan 08, 2010 3:54 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361489

Oh, and Twinconclusive, instead of just teasing, I should have also mentioned that those are all really cool. I am looking forward to whatever sort of game Captain Magnifawesome turns out to be.
by Bob the Hamster
Thu Jan 07, 2010 4:03 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361489

Twinconclusive wrote:Image
The one on the far right, what is his super-power? Having a gigantic head? Thick-cranium-man! Headbutt-man! Easy-target-man!
by Bob the Hamster
Thu Jan 07, 2010 12:18 am
Forum: Game Discussion
Topic: Ypsiliform Release Candidate
Replies: 9
Views: 2254

Nifty!

I have imported it into subversion, and am rebuilding the release candidate files to contain it.

So far I have played just enough to see portraits and reworked dialog. Can you give me an overview of what is new for whatsnew.txt?
by Bob the Hamster
Wed Jan 06, 2010 5:46 pm
Forum: Game Discussion
Topic: Slices
Replies: 10
Views: 2104

Even if the variable goes away, that just means you lose the slice handle, the slice itself will still be there. This is pretty strange. You seem to be using the commands correctly. healthbar &#58;= load small enemy sprite &#40;1&#41; place sprite&#40;healthbar, 5, 5&#41; Actuall...
by Bob the Hamster
Tue Jan 05, 2010 11:21 pm
Forum: General Discussion
Topic: Suggest programs for new computer!
Replies: 11
Views: 3197

I hear other people complaining about OpenOffice's support for MS Office formats sometimes, but in my own personal experience, I have never had a real problem. I use OpenOffice Calc for spreadsheets at work all the time, save them as .xls files, and send them of to MS Excel users who never have a cl...
by Bob the Hamster
Tue Jan 05, 2010 9:59 pm
Forum: General Discussion
Topic: Suggest programs for new computer!
Replies: 11
Views: 3197

* The Gimp
* Inkscape
* MyPaint

And I second JSH's recommendation of Audacity and sfxr
by Bob the Hamster
Tue Jan 05, 2010 7:59 pm
Forum: Front Page
Topic: HamsterSpeak 33 Online
Replies: 17
Views: 8121

Hehe Puppets. Awesome :) I have always enjoyed reading both Meatballsub's Shiny But Rusty and Pepsi Ranger's Covered In Dust . Although the crappy games are always disappointed, I am always excited by the possibility that something cool that everybody had overlooked might have been uncovered. Even t...