Search found 7086 matches

by Bob the Hamster
Wed Aug 10, 2011 5:27 pm
Forum: Game Discussion
Topic: Of Slice and Men
Replies: 10
Views: 2177

Re: Of Slice and Men

I like to pun my titles :) We noticed :) Anyways, how would I be able to put a medium enemy sprite on the map? It is a Caravan, and I really did not feel like using maptiles, so I whipped up a spiffy caravan in enemy editor, and would like to know how I can put it on a map. This should be enough to...
by Bob the Hamster
Tue Aug 09, 2011 11:41 pm
Forum: Front Page
Topic: HamsterSpeak #52 Online
Replies: 43
Views: 13952

I know you're joking but just so people know the new issue has had around 140 unique views since going online two days ago. It's not huge, but it's not nothing. I think the OHR community has a heck of a lot more lurkers than it has members. For every game uploaded to Slimesalad there are probably 2...
by Bob the Hamster
Tue Aug 09, 2011 9:51 pm
Forum: Game Discussion
Topic: Maptiles and Layers
Replies: 15
Views: 4845

I really hate the tree tiles in Flanat Village in Wandering Hamster, and this thread is making me feel inspired to try and make some better ones :)
by Bob the Hamster
Tue Aug 09, 2011 6:42 pm
Forum: Game Discussion
Topic: (Old thread)
Replies: 36
Views: 5812

No there are no multiplayer plans, Charbile is trolling you (or trolling me maybe ;)
by Bob the Hamster
Tue Aug 09, 2011 3:24 pm
Forum: Front Page
Topic: HamsterSpeak #52 Online
Replies: 43
Views: 13952

JSH, I totally agree with you about how you are running the list, but I did a double take at this: For the record, I'm aware Fyre is working on a remake, and it's clear he wants the current version to be unavailable now. Sword of Jade was tied for #14 before I made the call to remove it. As far as I...
by Bob the Hamster
Sun Aug 07, 2011 4:24 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361601

Alk, your tiles are amazing. I would like to see how you arrange your tilesets.
by Bob the Hamster
Sat Aug 06, 2011 1:01 am
Forum: Games
Topic: Walk Tall - 32x40 Hero and NPC walkabout sprite demo
Replies: 0
Views: 5192

Walk Tall - 32x40 Hero and NPC walkabout sprite demo

This is a tech demo which demonstrates a simple method to substitute 32x40 hero battle sprites in place of the usual 20x20 walkabout sprites. It requires a recent nightly build, which is included for your convenience. (If you are reading this in the future, any stable OHRRPGCE release starting with ...
by Bob the Hamster
Fri Aug 05, 2011 7:19 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160175

Mogri wrote:The single-player mode is freeeeeee
/me falls to his knees and weeps
by Bob the Hamster
Fri Aug 05, 2011 3:13 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160175

My consolation is that I am playing minecraft using a key I got along with buying the <a href="http://www.humblebundle.com/">Humble Indie Bundle 3</a>, and the key expires in 4 days, so then I won't be able to play anymore without paying-- so hopefully that will stop me (for a little while...
by Bob the Hamster
Thu Aug 04, 2011 7:37 pm
Forum: Game Discussion
Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
Replies: 112
Views: 29042

Also, "0 buttons" has been stricken from the list, but I'm pretty sure I could make a decent game with no buttons. Pointing only? That would be cool. Looks like the themes is chosen by a vote, and the vote starts one week before the contest starts, and that anybody who is entering gets a ...
by Bob the Hamster
Thu Aug 04, 2011 3:35 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160175

Good lord on toast!

I had tinkered with it a tiny bit before, but last night I actually started playing Minecraft (still only in peaceful mode!) and it is a wonderful-horrible-wonderful devourer-of-free-time and also a devourer-of-time-that-was-not-free-but-minecraft-ate-it-anyway
by Bob the Hamster
Thu Aug 04, 2011 3:31 pm
Forum: Game Discussion
Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
Replies: 112
Views: 29042

If you want to see the list of possible themes (or propose one) see http://old.ludumdare.com/wiki/ld21:themes I am not sure if there is a random drawing for the theme, or if it gets voted on. By the way, if anybody else is planning on submitting their OHR 48 hour game to ludumdare, you should create...
by Bob the Hamster
Sun Jul 31, 2011 12:48 am
Forum: Game Discussion
Topic: Some questions
Replies: 1
Views: 591

Can you send me a copy of the rpg file? That is pretty strange.

Also, I do recommend recreating map slices. It should make any map-related scripts much simpler. Thanks, dude. You're da bomb!
by Bob the Hamster
Sat Jul 30, 2011 12:24 am
Forum: Roleplaying
Topic: Dunderstank: Chapter 2-"Boom"
Replies: 148
Views: 1851

Ehaism examines the wounds left on his body by the blue human's strange weapons.
by Bob the Hamster
Thu Jul 28, 2011 9:01 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336343

I mean, i don't really like the idea of switching palettes, considering that the original palette for the OHRRPGCE has just about every single color from doom, which is strange, and I don't like the idea of starting over again with the drawing stage. So i left the master palette how it is, but it s...