Callipygous+1 will just be for bug-fixes
But a plotscript command to set framerate would be quite reasonable to expect in the dwimmercrafty release
Search found 7086 matches
- Mon May 23, 2016 8:32 pm
- Forum: Q&A Discussion
- Topic: Function to set framrate in-game?
- Replies: 4
- Views: 1064
- Mon May 23, 2016 5:50 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Mon May 23, 2016 5:44 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335220
- Sun May 22, 2016 5:02 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Fri May 20, 2016 2:30 am
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
- Thu May 19, 2016 8:44 pm
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
- Thu May 19, 2016 7:05 pm
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
- Thu May 19, 2016 5:35 pm
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
- Thu May 19, 2016 2:42 pm
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
- Thu May 19, 2016 11:53 am
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
- Wed May 18, 2016 5:36 pm
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
Okay! Now we are in business! First, make a treasure NPC. You can't use the one-time tags for this, so you need to use a tag. If the tag is ON then the NPC vanishes. Each re-filling treasure will need its own tag Appear If Tag ##=OFF It is up to you to keep track of which tags get used for this. You...
- Wed May 18, 2016 3:44 pm
- Forum: Q&A Discussion
- Topic: Pokemon-style berry plant things?
- Replies: 23
- Views: 4461
This seems like treasure chests that re-fill after a certain amount of time. You can probably make this work with one tag and one global variable per refilling treasure. You can possibly make it happen with just one script, but how that script works depends a lot on the specifics. I think msw188 is ...
- Sat May 14, 2016 12:47 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Thu May 12, 2016 10:27 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Wed May 11, 2016 12:22 am
- Forum: General Discussion
- Topic: So my job blocked slimesalad.com
- Replies: 5
- Views: 2030
