Search found 7086 matches

by Bob the Hamster
Thu Mar 23, 2017 9:45 pm
Forum: General Discussion
Topic: CAMPAIGN: Queen Arkwyn's Crown (D&D5e)
Replies: 745
Views: 69139

It is a small and rather plain spiral sea-shell, weathered and smooth. Jerrold isn't looking at Hyne anymore, she has turned back towards the town, and is trying to get her horse walking again. "Whatever is going on?" asks Goduvna, finally realizing something odd is happening. The coachwom...
by Bob the Hamster
Thu Mar 23, 2017 8:25 pm
Forum: General Discussion
Topic: CAMPAIGN: Queen Arkwyn's Crown (D&D5e)
Replies: 745
Views: 69139

Oxnar begins to chuckle Jerrold looks from Hyne, to Oxnar to the distant hippogriffs, and back to Hyne again. "Maybe that's best..." Jerrold says. Her expression is one of exhaustion and being overwhelmed. She looks smaller and older in her saddle than she did before. She reaches in her sh...
by Bob the Hamster
Thu Mar 23, 2017 8:07 pm
Forum: General Discussion
Topic: CAMPAIGN: Queen Arkwyn's Crown (D&D5e)
Replies: 745
Views: 69139

Only the people closest to Hyne hear these words. Oxnar's face breaks into a huge gleeful smile. "What?" asks the Coachwoman, confused Lady Godunva and Jasputin had just been approaching. "Oh, my, how dashing!" exclaims Goduvna, apparently not catching the context, just the tone....
by Bob the Hamster
Thu Mar 23, 2017 6:29 pm
Forum: General Discussion
Topic: METACHAT: Queen Arkwyn's Crown (D&D5e)
Replies: 85
Views: 15835

Excellent :)
by Bob the Hamster
Thu Mar 23, 2017 6:24 pm
Forum: General Discussion
Topic: METACHAT: The Unburning (D&D5e)
Replies: 300
Views: 50735

This campaign has slowed down a lot-- I know that is partly due to people being busy with other things But I am sure it may also be partly due to people getting bored with the story. I have been listening to a lot of Role-Playing game podcasts, and I am learning things, and I think this story would ...
by Bob the Hamster
Thu Mar 23, 2017 6:04 pm
Forum: General Discussion
Topic: METACHAT: Queen Arkwyn's Crown (D&D5e)
Replies: 85
Views: 15835

doing a super good aligned derail is gonna get me killed isn't it Haha! No, not at all! This is a cool development I actually though you might derail a few times previously, and had planned some alternate stuff that never happened. Now I got to figure out how everyone in ear-shot will react to this...
by Bob the Hamster
Thu Mar 23, 2017 4:27 pm
Forum: Q&A Discussion
Topic: How is Built-in Chase Scripted?
Replies: 20
Views: 3906

I was thinking about wall/zone following for movement patterns, and I should probably add an additional movement pattern variant of it that just stops and holds still when it collides with a hero or another NPC, rather than trying to skirt around them. That way you can make movement patterns that wo...
by Bob the Hamster
Thu Mar 23, 2017 4:24 pm
Forum: General Discussion
Topic: CAMPAIGN: Queen Arkwyn's Crown (D&D5e)
Replies: 745
Views: 69139

"Oh... Oh!" she stares at Hyne's pack. "Have you... open-- Nevermind!" she shakes off her own question. "Get it safely to the Capitol" She says. "I have to go and see if there is any way I can help back down there." She mounts her horse, and turns it back towa...
by Bob the Hamster
Wed Mar 22, 2017 12:07 pm
Forum: Q&A Discussion
Topic: How is Built-in Chase Scripted?
Replies: 20
Views: 3906

And a super cool thing about follow walls, is if an NPC has its movement restricted by zones, then those zones count as walls too So I just got the zaniest idea: could you use this, in combination with restricted zones, to make (somewhat) complex npc movement patterns without using scripts? Aka: yo...
by Bob the Hamster
Wed Mar 22, 2017 12:32 am
Forum: Q&A Discussion
Topic: How is Built-in Chase Scripted?
Replies: 20
Views: 3906

And a super cool thing about follow walls, is if an NPC has its movement restricted by zones, then those zones count as walls too
by Bob the Hamster
Tue Mar 21, 2017 10:25 pm
Forum: Q&A Discussion
Topic: How is Built-in Chase Scripted?
Replies: 20
Views: 3906

And next up we have "Follow Walls (Right)" and "Follow Walls (Left)"

These were fun to implement!

Image
by Bob the Hamster
Tue Mar 21, 2017 5:58 pm
Forum: Q&A Discussion
Topic: How is Built-in Chase Scripted?
Replies: 20
Views: 3906

Starting with the current nightly wip build, there are two new NPC movement types "Chase You (Direct)" and "Avoid You (Direct)" https://i.imgur.com/nXeD3xv.gif The old semi-random Chase/Avoid types have not been changed, but they are now named "Chase You (Meandering)" a...
by Bob the Hamster
Fri Mar 17, 2017 9:45 pm
Forum: General Discussion
Topic: CAMPAIGN: Queen Arkwyn's Crown (D&D5e)
Replies: 745
Views: 69139

Jerrold's hand hands limply on her exhausted horse's halter.

"I.. don't know... I guess they must have a wizard of some kind who could tell it wasn't magic. Probably the same one who summoned all those beasts"
by Bob the Hamster
Fri Mar 17, 2017 6:20 pm
Forum: General Discussion
Topic: CAMPAIGN: Queen Arkwyn's Crown (D&D5e)
Replies: 745
Views: 69139

"Is that why the Duke isn't here?" Jerrold asks "Last night... or early this morning it was, I followed the troops sent to kill the spies who attacked yesterday" Jerrold gestures towards the mountain. "I was sneaking behind, so I wasn't caught in the ambush. I think I'm the ...
by Bob the Hamster
Thu Mar 16, 2017 3:01 pm
Forum: Q&A Discussion
Topic: Help with boss script behavior
Replies: 10
Views: 1670

You can also do "suspend timers" and "resume timers" if you want ALL timers to be paused in your menu. And in my original example, I forgot about what to do after the boss dies: script, eye laser boss:victory, begin stop timer(timer:boss) end