Search found 1067 matches
- Thu Jul 22, 2010 3:11 pm
- Forum: Game Discussion
- Topic: OHR Hero
- Replies: 15
- Views: 4368
Way over your head indeed! Rhythm games, I remember hearing a lot of talk about how difficult they were to make. There aren't many examples to learn from, either - Funkatron, the X-mas spinoff, and maybe a few others. So, hoo. This is quite ambitious. But booooy would it be awesome, I'd love to plug...
- Thu Jul 22, 2010 3:08 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335733
- Thu Jul 22, 2010 2:33 am
- Forum: General Discussion
- Topic: Let's Play D&D on Slime Salad!
- Replies: 54
- Views: 13189
I ( or the co-DM) will be making all the die rolls and posting them in order to keep them fair. Which reminds me, is this whole adventure type thing going to take place in a forum or over a chatroom? I don't think I'll have time to engage in this project, but it does sound interesting, and if it ta...
- Thu Jul 22, 2010 1:11 am
- Forum: Game Discussion
- Topic: Gameplay and Hiring
- Replies: 37
- Views: 8677
I'm gonna stop talking about Viridia for a while because I want this thread to effectively discuss the potential of mercenary characters in a normal RPG. So, let's take a random example and call the Yuk Deluxe from Walthros a mercenary [s]character[/s] wormthing. You pay a lump sum to hire it, and t...
- Thu Jul 22, 2010 12:41 am
- Forum: General Discussion
- Topic: Let's Play D&D on Slime Salad!
- Replies: 54
- Views: 13189
- Wed Jul 21, 2010 11:53 pm
- Forum: Game Discussion
- Topic: Gameplay and Hiring
- Replies: 37
- Views: 8677
There are already arenas in most traditional RPGs, just walk outside into the grass and you have a pool of EXP to use. Oh man, the fact that this actually slipped my mind is a, wow. I never really think about grinding much, and my favorite RPGs tend to not require it. BUT ANYWAY I think my inclusio...
- Wed Jul 21, 2010 11:34 pm
- Forum: Game Discussion
- Topic: Spoonweaver's OHR Journal
- Replies: 96
- Views: 17883
- Wed Jul 21, 2010 5:52 pm
- Forum: Game Discussion
- Topic: Gameplay and Hiring
- Replies: 37
- Views: 8677
- Wed Jul 21, 2010 6:21 am
- Forum: General Discussion
- Topic: Good Times... new and old
- Replies: 57
- Views: 14154
Thought Sacred Stones was too easy? Here's some challenges you can try! 1) Never enter the Tower or Ruins. Ever. 2) Don't backtrack to fight monsters or shop for stuff. What you run into is what you get. 3) Don't promote anyone . Keep your lords and early birds at level 20 for the whole game. If you...
- Tue Jul 20, 2010 11:26 pm
- Forum: Game Discussion
- Topic: Heart of Darkness
- Replies: 25
- Views: 8350
- Tue Jul 20, 2010 7:36 pm
- Forum: Game Discussion
- Topic: Heart of Darkness
- Replies: 25
- Views: 8350
The darker shade on the character's skin is too dark I read this just after reading HEART OF DARKNEEESSSSS [/i] in a death metal voice But anyway, when it comes to skin tones, I think having a sharper contrast works better for small, small graphics like walkabouts. I thought the skin looked fine. T...
- Tue Jul 20, 2010 1:41 am
- Forum: Game Discussion
- Topic: Gameplay and Hiring
- Replies: 37
- Views: 8677
- Tue Jul 20, 2010 1:29 am
- Forum: Game Discussion
- Topic: Gameplay and Hiring
- Replies: 37
- Views: 8677
Another big reason I wanted to include temporary mercenary characters was to give the main cast more people to talk to. I'm planning a Fire Emblem-like Support system in Viridia with conversations and stat boosts and everything, and mercenary characters are in on the deal too. The stat boosts won't ...
- Tue Jul 20, 2010 12:54 am
- Forum: Game Discussion
- Topic: Gameplay and Hiring
- Replies: 37
- Views: 8677
- Mon Jul 19, 2010 4:44 am
- Forum: Game Discussion
- Topic: Gameplay and Hiring
- Replies: 37
- Views: 8677
Well, this is kind of implied, but this entire hiring process is completely optional. I'm mostly looking for something nifty to do with extra characters that would, otherwise, either be NPCs with a few bits of dialogue or PCs with very little to do with the plot. I can only think of one case in Viri...
