Search found 783 matches
- Mon Apr 04, 2011 3:41 am
- Forum: Front Page
- Topic: HamsterSpeak 48 Online
- Replies: 22
- Views: 8193
MISTAKE IN MY REVIEW OF VIRIDIA CH 2: I'm sorry guys, but I misread Baconlabs' readme, and it turns out that the music was NOT ripped, but was nearly entirely original. So I'll just say here that it was fine. The melodies and songs themselves are kind of forgettable, but they do their duty as backgr...
- Mon Apr 04, 2011 2:32 am
- Forum: Front Page
- Topic: HamsterSpeak 48 Online
- Replies: 22
- Views: 8193
Great issue! The reviews were all good, as was the retrospective. The GOTY article was simple and well done; I like this format for contest results. The Battle Gimmick article was good, although it was recycled from earlier forum posts. There were some possible pitfalls in the techniques that were g...
- Fri Mar 25, 2011 3:59 pm
- Forum: Game Discussion
- Topic: Propositon: Let's recognize the OHR's musicians
- Replies: 12
- Views: 3311
- Wed Mar 23, 2011 6:34 am
- Forum: Game Discussion
- Topic: Let's Design #1: Cyan
- Replies: 23
- Views: 6132
- Tue Mar 01, 2011 1:56 am
- Forum: General Discussion
- Topic: Dragon Quest VI, anybody?
- Replies: 43
- Views: 10639
Yeah, I remember not noticing this the first time I played the game, and I think it took my Dad pointing it out to me for me to figure it out (cut me some slack, I was like 10 or so). Then I felt extra stupid for not realizing it when I saw Japan called Jipang. And if you aren't aware of how Alefgar...
- Mon Feb 28, 2011 5:45 pm
- Forum: General Discussion
- Topic: Dragon Quest VI, anybody?
- Replies: 43
- Views: 10639
- Mon Feb 28, 2011 6:11 am
- Forum: General Discussion
- Topic: Dragon Quest VI, anybody?
- Replies: 43
- Views: 10639
JSH understands things JSH understands things I'm really glad someone else made the point that the DQs are NOT about grinding, but about exploring and fighting battles as you do so. That, and spending and saving intelligently. Interestingly, this might mean that DQ games can actually be 'harder' wi...
- Sun Feb 27, 2011 4:09 am
- Forum: General Discussion
- Topic: Dragon Quest VI, anybody?
- Replies: 43
- Views: 10639
I played and beat the translated ROM, but I think I had to look online for one thing where the translation was, well, not really helpful at all. There's part of me that wishes that I had waited though. The first time I played I used and kind of abused save states, and it really hurt my enjoyment of ...
- Mon Feb 21, 2011 7:21 am
- Forum: Game Discussion
- Topic: Ideas for new features
- Replies: 78
- Views: 17820
I also use a fully customized version of shops using custom menues and plotscripting, and I have to agree that while making shops dynamic would be helpful, it would still probably resort to plotscripting anyways. I mean, we have the ability to have NPCs look and act differently based on tags, but we...
- Tue Feb 15, 2011 9:58 pm
- Forum: Game Discussion
- Topic: stupid scripts!
- Replies: 78
- Views: 13702
- Thu Feb 10, 2011 6:53 pm
- Forum: Game Discussion
- Topic: stupid scripts!
- Replies: 78
- Views: 13702
Take heart, you can call a script from any other script! There used to be rules about defining scripts vs defining plotscripts, but they've been superseded by the new system where you define your scripts simply by starting them (script, name, begin) and you can call them in any other script. I THINK...
- Thu Feb 10, 2011 6:32 pm
- Forum: Game Discussion
- Topic: stupid scripts!
- Replies: 78
- Views: 13702
Everything you've said about global variables is correct. So yes, you would have to define the global outside of the script, and it would then be usable in any script you choose. And yes, the text box can only access global variables, it cannot access 'normal' variables defined within the script (pr...
- Thu Feb 10, 2011 2:29 am
- Forum: Game Discussion
- Topic: stupid scripts!
- Replies: 78
- Views: 13702
Just a guess: you should put the line
after you set its position.
I'm guessing that the vehicle NPC is set to appear if tag 144 is on?
Code: Select all
wait for npc (9)I'm guessing that the vehicle NPC is set to appear if tag 144 is on?
- Fri Jan 07, 2011 9:09 pm
- Forum: Game Discussion
- Topic: Hachi's Tales2 feed
- Replies: 0
- Views: 552
Hachi's Tales2 feed
Hey Hachi, I just heard about and watched your live playing of Tales 2. So I wanted to say a few things. First off, thanks a million! If anyone hasn't watched their game being played like this, you really should! Plus, Hachi's pretty honest and pretty funny, and makes a pretty good commentator. A co...
- Fri Jan 07, 2011 3:55 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134594