Search found 724 matches
- Fri Jan 14, 2011 8:14 pm
- Forum: Game Discussion
- Topic: Ideas for new features
- Replies: 78
- Views: 17818
Just noticed something that's been changed in recent nightly versions... the number pad keys can't be used as a second set of arrow keys anymore, regardless of whether the Num Lock is on or off. I'm not sure when this change happened, because I don't update to new nightlies very often, but I was att...
- Wed Jan 12, 2011 12:44 am
- Forum: General Discussion
- Topic: What are all your old forum nicknames?
- Replies: 52
- Views: 19189
- Tue Jan 11, 2011 8:34 pm
- Forum: General Discussion
- Topic: What are all your old forum nicknames?
- Replies: 52
- Views: 19189
I was Supernum way back on the old OHRRPGCE Help Me forum, which was the only one of the older forums I ever registered on. This was partly because I didn't know there were other forums, and partly because the main reason I was on the forums in the first place was to get plotscripting and bug-fixing...
- Tue Jan 11, 2011 7:48 pm
- Forum: Game Discussion
- Topic: Ideas for new features
- Replies: 78
- Views: 17818
Ideas for new features
I'm not sure if there was already a thread like this at some point, but I looked through the first three or four pages and didn't see one, so... here's some things I thought up recently. I don't have an account on Bugzilla (and I didn't really want to clog it up with tons of feature requests that ma...
- Tue Jan 11, 2011 6:54 pm
- Forum: Game Discussion
- Topic: Autosort items
- Replies: 4
- Views: 1228
Yeah, the current autosort puts usable-out-of-battle items at the top and then puts everything else into the first empty slot it finds. At least, I can't seem to see any other pattern to what it does with the other items. It'd be pretty useful to be able to customize the order stuff is arranged in, ...
- Tue Jan 04, 2011 11:12 pm
- Forum: Game Discussion
- Topic: Fnrrf Ygm Schnish: Alleghany Hell School
- Replies: 1
- Views: 1163
Fnrrf Ygm Schnish: Alleghany Hell School
Some people might remember this; I made some pages for it up on the OHRRPGCE wiki way back in 2008, before I made Okédoké and joined Slime Salad. I've still got the game sitting around on my hard drive, and I still want to make this thing eventually... I just keep getting distracted from it, or gett...
- Tue Jan 04, 2011 4:36 am
- Forum: Game Discussion
- Topic: OHR Game of the Year 2010
- Replies: 33
- Views: 9483
These? Found them on the most recent page of the Slime Salad gamelist.
Pacman and Pacwoman: http://www.slimesalad.com/forum/viewgame.php?t=3867
Pacman Halloween: http://www.slimesalad.com/forum/viewgame.php?t=3859
Lightning Heroes: http://www.slimesalad.com/forum/viewgame.php?t=3773
Pacman and Pacwoman: http://www.slimesalad.com/forum/viewgame.php?t=3867
Pacman Halloween: http://www.slimesalad.com/forum/viewgame.php?t=3859
Lightning Heroes: http://www.slimesalad.com/forum/viewgame.php?t=3773
- Tue Jan 04, 2011 4:16 am
- Forum: Front Page
- Topic: Game of the Month January voting/February nominations
- Replies: 13
- Views: 4781
- Tue Jan 04, 2011 3:36 am
- Forum: Front Page
- Topic: Game of the Month January voting/February nominations
- Replies: 13
- Views: 4781
- Sat Jan 01, 2011 9:43 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134423
Senor Death's elemental spells are annoyingly weak and in Chapter 3 were just hitting against some enemies for 0 damage, and since they're what I'm supposed to rely on for him it's a little irking This is a complaint I hear a lot. I'm guessing it might help if I changed Flame/Freeze/Shock Hand to b...
- Fri Dec 31, 2010 2:38 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134423
Okedoke!: 9/10 Great start! Couldn't get past Death, wish there was an end of demo message. There is an end-of-demo message... in Chapter 6. From the sound of it, you ended up stuck around the middle of Chapter 1. To get past the ghost town where you find Señor Death, come back after you've gone do...
- Thu Dec 30, 2010 12:11 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134423
I'm planning on voting on this, but I'm going to have a hard time getting to all of the games, since the bigger ones are a pain to download on dial-up and I've been kind of busy with other stuff lately. [s]Not counting Okédoké, I've only downloaded two games, and I've only actually gotten around to ...
- Tue Dec 21, 2010 3:24 am
- Forum: Game Discussion
- Topic: Fun Facts and Stats
- Replies: 37
- Views: 11704
Name: Okédoké! La Leyenda Mexicana Genre: RPG Filesize: 9.41 MB Status: WIP (older demo available, current version not yet) Tilesets: 18 Walkabout Sets: 175 Heroes: 4 (7 hero graphics sets... you'll see what the three extras are for if you equip a certain item in the next version!) Enemies: 187 (14...
- Mon Dec 20, 2010 12:26 am
- Forum: Game Discussion
- Topic: Okédoké! La Leyenda Mexicana
- Replies: 116
- Views: 28226
This stuff probably would have been added for the Heart of the OHR update, but... back when I was working on that, I wasn't aware that counterattacks had actually been implemented in the nightly versions. I was still using a months-old nightly up until now; I didn't know that counterattacks existed ...
- Sun Dec 19, 2010 1:08 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134423
I have absolutely no idea where to go in this game at this point. I wonder if anyone else has run in to this problem in the past? To me, it just isn't clear at all because I have looked around the city for information several times now and not found the alleged police officer that tells me what to ...