Search found 724 matches

by FnrrfYgmSchnish
Sat Aug 03, 2013 9:42 pm
Forum: Front Page
Topic: Game of the Month: August 2013
Replies: 18
Views: 15083

Wow, never saw that one coming. Congrats on breaking the streak, Okedoke. (I still don't know how to do special characters online without typing them in Word first and hoping they translate in the copy/paste.) ALT+0233 and ALT+130 both make é, assuming you're using some form of Windows. I'm not sur...
by FnrrfYgmSchnish
Wed Jul 03, 2013 10:11 pm
Forum: Game Discussion
Topic: Plotscript help - if and else
Replies: 5
Views: 1097

If/thens should be more like this: if(check tag(tag:InsertTagNameHere) == off) then( #do stuff ) else( #do different stuff ) Every if, then, or else needs a ( immediately after it, and a ) at the end of everything inside that if...
by FnrrfYgmSchnish
Wed Jul 03, 2013 3:53 am
Forum: Game Discussion
Topic: Hidden layers
Replies: 4
Views: 1175

It IS possible to put two NPCs on the same spot, though. Put one down with the spacebar and then another one on top of that one with CTRL+arrow keys (depending on which direction you want it facing.)
by FnrrfYgmSchnish
Tue Jul 02, 2013 7:23 pm
Forum: Game Discussion
Topic: Puckamon bug reporting/suggestions/discussion thread
Replies: 54
Views: 19396

The name's unlikely to change. Puckamon sounds like the kind of name a spoof Pokémon game would have because... well, it's a spoof Pokémon game. I can't even think of another name I could call the game if I did change it (I definitely don't want to call it something lame like "OHRmon" or s...
by FnrrfYgmSchnish
Tue Jul 02, 2013 6:21 am
Forum: Game Discussion
Topic: How do you wall-map?
Replies: 9
Views: 2550

What I always do is just set up default passability for all my tiles before I actually start working on maps. And then go in and manually edit the wallmapping for special cases ("walk through wall" type hidden passages, jumpable ledges of a type that also has non-jumpable versions, etc.) d...
by FnrrfYgmSchnish
Thu Jun 20, 2013 6:11 pm
Forum: Game Discussion
Topic: Puckamon bug reporting/suggestions/discussion thread
Replies: 54
Views: 19396

I currently use Moogle, Mr. Triangle, Kid Eater and Frankfurter. Especially catching Frankfurter was very hard, but it was definietly worth it. So far I still have only one badge, because the other Gyms are very hard and I have to level up a bit. So Puckamon is much harder than Pokemon, but that is...
by FnrrfYgmSchnish
Wed Jun 19, 2013 7:12 am
Forum: Game Discussion
Topic: Puckamon bug reporting/suggestions/discussion thread
Replies: 54
Views: 19396

I also loved this game thoroughly. I was a little upset when one guy who shared my name was a complete...how do I put it? Umm, idiot/moron/Iwanttopunchyouintheface. I was like "Nooo you have my name you need to be awesome like me". Based on this comment, I would guess your name must be Br...
by FnrrfYgmSchnish
Mon Jun 17, 2013 7:21 pm
Forum: Game Discussion
Topic: Puckamon bug reporting/suggestions/discussion thread
Replies: 54
Views: 19396

Wow! Glad you liked the game. Also, thanks for the bug reports and suggestions. Pikachu was sorted out when I got these three (I never liked it anyway). Yeah, Pikachu is probably the least-powerful Puckamon in the entire game overall. XD Jigglypuff is pretty bad too, but at least it has high HP on i...
by FnrrfYgmSchnish
Mon Jun 10, 2013 10:15 pm
Forum: Game Discussion
Topic: Quick Question Concerning Resistances
Replies: 3
Views: 763

Hmm... good question. I would assume it would work the same way as it would if the enemy was both weak and resistant to the same element (more damage than an enemy that just resists one or both elements, but still way less than 100%), but that's just a guess. I haven't really done multi-elemental at...
by FnrrfYgmSchnish
Thu Jun 06, 2013 6:29 pm
Forum: Game Discussion
Topic: Puckamon bug reporting/suggestions/discussion thread
Replies: 54
Views: 19396

I think I spotted and fixed this bug in Beelzebufo, though it was a data corruption bug, and I'm not sure old games are actually handled properly. I better have another look. When you say it was broken, do you mean in-game, or just that the menu didn't appear in the menu editor? I hope the later. I...
by FnrrfYgmSchnish
Thu Jun 06, 2013 6:20 am
Forum: Game Discussion
Topic: Puckamon bug reporting/suggestions/discussion thread
Replies: 54
Views: 19396

Randomly ended up working on Puckamon a bit this past week. So far, I've replaced the default OHRRPGCE palette with a new one which is sort of a combination of the palettes used by all three original Game Boys. The overall look of it is closest to the default Game Boy Color palettes used for older g...
by FnrrfYgmSchnish
Fri May 03, 2013 9:14 pm
Forum: Front Page
Topic: 2013-04-10 Beelzebufo stable release
Replies: 45
Views: 36024

The way I usually did it was to use the "Counter" stat, set to 0 for all heroes and something higher for enemies. Then set the attack to have a preferred target of whoever has the lowest Counter stat.

Of course, that only really works if you're not already using Counter for anything else.
by FnrrfYgmSchnish
Fri May 03, 2013 5:59 pm
Forum: Front Page
Topic: 2013-04-10 Beelzebufo stable release
Replies: 45
Views: 36024

I know the old targeting system went funky with "All" targeted attacks if you used the up and down arrows, sometimes jumping from your second hero to one of the enemies rather than your third/fourth heroes. I don't remember seeing any problems with it besides that, but the targeting cursor...
by FnrrfYgmSchnish
Wed May 01, 2013 4:58 am
Forum: Game Discussion
Topic: Way of seeing where each item is being used?
Replies: 6
Views: 1666

Custom already does something like this for scripts, doesn't it? Items seem like they'd be more complicated (you'd have to check several things on enemies and shop stuff lists, in addition to NPCs and textboxes) but the basic outline for a "check where this thing is used and then give you a lis...
by FnrrfYgmSchnish
Fri Apr 26, 2013 1:15 am
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28231

Okay, this is only vaguely related to the game itself... but it does star one of the main characters of Okédoké, so I figured I should put a link to it somewhere around here. For my final project in Spanish IV, I made a 16-page comic book... entirely in Spanish. And it's about Señor Death! Basically...