Search found 724 matches

by FnrrfYgmSchnish
Mon Oct 06, 2014 3:47 am
Forum: Game Discussion
Topic: disabling menu control
Replies: 15
Views: 3368

Hey, nice workaround. Kinda reminds me of how the Final Fantasy games (well, the ones I've played anyway) have a screen-covering menu that has both its "Main Menu" stuff and your party's HP/MP/name/etc. at the same time.
by FnrrfYgmSchnish
Mon Oct 06, 2014 2:15 am
Forum: Game Discussion
Topic: disabling menu control
Replies: 15
Views: 3368

Isn't it possible to set menu items as "not selectable?" I haven't fiddled with menus a whole lot, but I do know that option exists somewhere--maybe it's only for a specific type of menu item so it might not work in this case.
by FnrrfYgmSchnish
Sat Oct 04, 2014 4:40 pm
Forum: General Discussion
Topic: Happy Smash Bros Day, Numbskulls
Replies: 6
Views: 2146

Ah, okay. That does make it better. Rather than just the lame one out of Bowser's 8 kids, you get all of them. XD
by FnrrfYgmSchnish
Sat Oct 04, 2014 5:11 am
Forum: General Discussion
Topic: Happy Smash Bros Day, Numbskulls
Replies: 6
Views: 2146

That Game Boy stage looks pretty amazing. Does it switch its background between a bunch of different games, or is there just Kirby's Dream Land? Still... it's a giant Game Boy as a stage, which is good either away. Also, black Peach dress... that's new isn't it? And an Uncle Sam Mario, too. I was a ...
by FnrrfYgmSchnish
Fri Oct 03, 2014 7:17 am
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28226

Yeah, I did say that being sued over the presence of Cap'n Crunch (...or Yammy Rialgo, or a Ninja Turtle, or Sora, or never-actually-identified-but-clearly-wearing-those-same-hooded-black-cloaks Organization XIII members...) was a somewhat unrealistic possibility. XD A scripting command (or maybe ju...
by FnrrfYgmSchnish
Fri Oct 03, 2014 2:08 am
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28226

Thanks for the screenshot. I hadn't seen one before, so I wasn't sure if they were overlaid over the OHR game itself, in their own bar at the side or bottom of the screen, or what. Do they show up in the same spots outside of battle too? I can see that being a little awkward at times, having big ol'...
by FnrrfYgmSchnish
Fri Oct 03, 2014 1:36 am
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28226

I assume it wouldn't be quite legal to sell Okédoké (mainly because of the music, which is mostly from other games and such, though I suppose getting sued by some cereal company for making Cap'n Crunch into a murderous gangster is another somewhat-unrealistic possibility. XD) Doesn't seem too hard, ...
by FnrrfYgmSchnish
Thu Oct 02, 2014 6:11 pm
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28226

Um... I honestly haven't thought about that. I still use an old-people phone (the kind that flips open and has 0-9 buttons instead of a keyboard), so I haven't really looked into smartphone stuff at all. And I'm only vaguely aware of what an OUYA is, and only because it gets mentioned semi-frequentl...
by FnrrfYgmSchnish
Thu Oct 02, 2014 4:19 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361235

Or running from enemies in battle. Though, you can work around that by making a custom Run command using attacks, at least.
by FnrrfYgmSchnish
Tue Sep 30, 2014 7:38 pm
Forum: Game Discussion
Topic: Can enemy death animations be used for other things?
Replies: 15
Views: 4892

Whoa. This is great news. Now we have a quick way for scripts to make neat-looking "NPC teleporting" or "NPC fading out and dying" effects without needing to script the flickering or make separate walkabouts or anything like that. Also, for those who do custom battle systems, hav...
by FnrrfYgmSchnish
Tue Sep 30, 2014 7:19 pm
Forum: Game Discussion
Topic: Okay, I finished a game... now what?
Replies: 5
Views: 1100

The game with Lizardmonsters (they're mostly just random encounters, though one character gets them as summon spells so they're slightly more important than a "regular" random encounter enemy) is basically a spoof of the "generic medieval/fantasy RPG" type thing. The Lizardmonste...
by FnrrfYgmSchnish
Mon Sep 29, 2014 6:44 pm
Forum: Game Discussion
Topic: Okay, I finished a game... now what?
Replies: 5
Views: 1100

...and I had a reply typed up, only to lose it to an "invalid session" error when trying to post it. >_< This post was going to be longer but I didn't feel like re-typing most of it. Anyway... looks like a lot of support for Puckamon so far. Finishing (or coming out with a more-complete de...
by FnrrfYgmSchnish
Mon Sep 29, 2014 7:29 am
Forum: Game Discussion
Topic: Okay, I finished a game... now what?
Replies: 5
Views: 1100

Okay, I finished a game... now what?

As the title says... I'm done with Okédoké and now no longer have that One Big OHR Project that I'm working toward getting done. So far I've done some random graphics (some submitted to that random collab contest thing that may still be ongoing, some just for fun), but nothing really... game-like. A...
by FnrrfYgmSchnish
Mon Sep 29, 2014 7:17 am
Forum: Game Discussion
Topic: Fun Facts and Stats
Replies: 37
Views: 11704

Almost forgot this thread ever existed. Since the last post was Okédoké's big ol' pile of numbers, I figure I'll post what the final version's equivalents are. Name: Okédoké! La Leyenda Mexicana Genre: RPG Filesize: 19.1 MB Status: Complete Tilesets: 65 (33 used for ending scenes, not actual tileset...
by FnrrfYgmSchnish
Sun Sep 28, 2014 5:22 am
Forum: General Discussion
Topic: Finally!
Replies: 20
Views: 4783

What the heck is Pokémon Crystal Shards? Don't think I've ever heard that title before. Is it a regular ROM hack someone put on a real cartridge, one of those bizarre pirate games, or...? (If it's a bizarre pirate game, then I'd probably be interested in seeing that. XD) EDIT: Looked it up, apparent...