AnnouncementsSword of Jade: Parallel Dreams is the featured game for May. No one bothered nominating for June, so you'll have to be satisfied with Time and Time Again, winner of the random collab contest.
SERIOUSLY, THOUGH: Nominate something for July.
Mon May 06, 2013 7:47 pm by Mogri
After much delay, the beelzebufo release is finally ready for download! Bask your self in the warm glow of an optional Turn-Based battle mode, more customizable hero attack menus, some nifty map editor improvements such as the ability to mark and clone sections of tilemap, and an assortment of other bugfixes and new features. See whatsnew.txt for the complete...
Wed Apr 10, 2013 8:51 pm by Bob the Hamster
If you tried to access the site in the past 18 hours, you probably noticed it was down. The database had a hardware failure, which was fortunately recovered from a backup dating about 24 hours ago. The downside is that any posts made after 10:30a PST yesterday were lost; fortunately, the site is at least up and running now.
Thu Apr 04, 2013 5:27 pm by Mogri
Jumpman is the official winner of the Littlest Game Contest. Full results are forthcoming, but you'll find Jumpman on the front page from now until the end of the month.
Nominations for May's Game of the Month were a bit scattered, so I made a judgment call on the ballot. This is your cue to nominate games. The list of previous months' winners follows.
Tue Apr 02, 2013 8:41 pm by Mogri
Seeing as my time travel machine is broken (flux capacitor problems) I'm posting this late...again. Or maybe you're just really confused about when February ended.
Last month, Adam Perry wrote a very detailed article about what it takes to make a custom combat engine, including plotscripting examples and great advice for anyone starting on a big project. Check it out!
...and that was it! Slow...
Mon Mar 11, 2013 5:01 pm by TheCube
Game of the Month
Created by FyreWulff and Charbile. Originally released in 2005.
Before playing, you may want to read the manual, which is available here.
Last update: March 24, 2013
Enemy death animations updated, credits updated.
DON'T EAT SOAP
(An Educational Game Starring Bob the Hamster)
Soap is bad for you to eat. It is good for washing your hands,
but very very bad for you to put in your mouth. If soap ever
accidentally gets in your mouth, spit it out! This game is
an educational simulation using the latest in 8-bit gaming
technology so that you can experience mouth-related soap
accidents from the safety of your living-room without risk
of actual hospitalization.
Remember! This is only a game! Do not try it at home!
A Bob the Hamster Game.
Made with the OHRRPGCE.
Art & Scripting - James Paige
Soundtrack - Nigel "Jabbercat" McBride
Learn how to make your own games like Darkmoor Dungeon! Register here at Slime Salad and ask us how. It's easy and fun. Best of all, it's completely free!
Update 11-Sept-08: Documentation for our Brazilian friends
Update 18-Oct-07: Cosmetic stuff! The attacks all have graphics and sounds now. Aren't you happy?
Update 25-Nov-06: New palette (menus are now easier to navigate). Minor bugfixes. Some BAMs updated to MIDI.
Update 18-Nov-06: Safe2, Shell2 costs further reduced; some items fixed.
Update 07-Jan-05: 5 Hits weakened; Safe2, Shell2 and Big Guard MP costs reduced.
For the 2004 Human Day and Epic Marathon contests.
What is Darkmoor Dungeon? It is strategic RPG battling in the finest tradition of classic games such as the SNES...
*around 20 hours of game play to finish the basic story
*plenty of dialog, drama, and humor to limit monotony
*all original music