AnnouncementsThe illustrious C. Kane takes the front page this month.
2014 is just around the corner, and we have lots of options for January's game of the month. Place your vote, and nominate games for February.
[quote=Previous winners]Attack Fish Chronicles Volume I: The Omega
Batman & Robin
Bell of Chaos
Bloodlust v 1.1
Bob the Hamster in the Crypt of Baconthulhu
Bufanda: A Tale of Three Ghosts
Castle on the Night Land
Do You Want to Be a Hero?
DON'T EAT SOAP! An Educational Game Starring Bob the Hamster
Dreg Sector: The Tract
DUNGEONMEN: Men of Dungeons
Escape the Wolf: OHR
Heart of the OHR Tribute
KING OF GOURMET: FEAST FOR YOUR LIFE
Maze of the Red Mage
My Little Gahn
Okédoké: La Leyenda Mexicana
Ruin - 25% Demo
Spellshard: The Black Crown of Horgoth
Sword of Jade: Parallel Dreams
Tales of the New World I
The Death of Von Stabbingmore
The K'hyurbhi Lands
The Wizard's Bomb
Tim-Tim "The Mighty Gnome"
Time and Time Again
Walthrus: Return of the Crystals
Who Killed Dinosaur Giant?
Village People: The Video Game[/quote]...
Mon Dec 02, 2013 9:41 pm by Mogri
Surprise! Mega Tact hits the big one-oh today. There's not much I can say about this occasion that isn't said in the news post, so go read that. The changelist is too big to post here anyway, and posting just part of it would be insufficient.
With the transition into beta, I'm gradually expanding the advertising in other communities. Don't be surprised if there's an influx of new users (though go ahead and be surprised if they ever end up posting here).
If you haven't tried Mega Tact yet, take a look at the "Getting started...
Fri Nov 29, 2013 7:37 pm by Mogri
If you've been reading along in the 0.7a thread, you have a good idea of the new features in this release. The biggest one, which I didn't plan for at all, is that you can now play against the AI. However, the other brand new feature that was never mentioned in that thread is that you can also just plain ol' challenge yourself to a battle by putting yourself in both team slots*. You can make one or both of those teams AI-controlled if you like.
Everything else that's new in this release is implementation of core functionality: knockback, line of sight, spell weapons. There are also some pretty important bugfixes. You can read all about it on the news page...
Thu Nov 21, 2013 7:22 pm by Mogri
"FFT is a fine game," you've always said to yourself, "but it would be better if Squires could shoot lasers from their eyes."
Good news, Mega Tact fans! Your day has come. In v0.7a, you can create custom rulesets, allowing you to redefine almost the entire game. Your dreams of firebreathing, flying Calculators can come true at last. No, wait. Call them "Mathemagicians." That's way cooler. Also, make Throw Stone turn the target into a frog. The game is pretty much perfect at that point.
But seriously, you can create your own rules. Are you a big fan of LFT or FFTv1.3? You can reproduce those hacks in Mega Tact. You can do all of that... and more.
In less sensational -- but more practically useful -- news, the unit editor is less painful to use than it used to be, and Mega Tact will be more generally stable thanks to the existence of a development environment. Also, many, many bugs were killed in the making of this release.
Check out the full changelist for more details!...
Thu Nov 14, 2013 12:14 am by Mogri
Because you are all terrible people, and possibly because Spoonweaver rigged the votes, there was a three-way tie this month. In this situation, I defer to the cruelly capricious random.org, who dictates that the winner is Cat in Box, proving, perhaps, that cheaters do prosper after all. You'll want to avoid the front page if this sort of thing bothers you.
Today, we'll pit match the other two "winners" to see who takes the front for the month of December. Feel free to throw up nominations for the next poll.
Mon Nov 04, 2013 6:33 pm by Mogri
Game of the Month
This page hosts a Windows ZIP file of the game. For a Windows installer, Mac OS X and Linux versions, go here: http://superwalrusland.com/wiki/index.php?title=C._Kane
A complete, illustrated manual explaining the game's characters and setting is available here: http://superwalrusland.com/CKaneManual.pdf
For years, video games have been moving further and further away from “toys” and more towards their one true goal: To Be Art.
With C. Kane, the dream of a thousand indie game designers has finally been fulfilled. Critics have asked when games would get their own Citizen Kane; we have answered their question. The answer is right now, in this game whose manual you are reading. Thank you for supporting Games As Art!
C. Kane is a short form turn-based RPG that streamlines the genre to its basics; fighting monsters, talking to people, playing dress up. Dungeons are minimalist, graphics are monochrome. Random battles are no more, bosses are numerous. A Shark guides the way. An original hip hop soundtrack provides the beats.
On his 18th birthday, a young Media Mogul begins a quest to save the world. The Earth is in ruins and the Dark Wizard Gettys rules from high atop the Dark Tower in the east.
With his father's sage advice safely in his mind, Charles recruits a band of brave warriors to cleanse the world of the Four Deadly Dungeon Masters.
Along the way, he may learn the truth about what destroyed this once beautiful world.
-Added Casual Mode option....
DON'T EAT SOAP
(An Educational Game Starring Bob the Hamster)
Soap is bad for you to eat. It is good for washing your hands,
but very very bad for you to put in your mouth. If soap ever
accidentally gets in your mouth, spit it out! This game is
an educational simulation using the latest in 8-bit gaming
technology so that you can experience mouth-related soap
accidents from the safety of your living-room without risk
of actual hospitalization.
Remember! This is only a game! Do not try it at home!
A Bob the Hamster Game.
Made with the OHRRPGCE.
Art & Scripting - James Paige
Soundtrack - John Sebastian Willow
Learn how to make your own games like Darkmoor Dungeon! Register here at Slime Salad and ask us how. It's easy and fun. Best of all, it's completely free!
Update 11-Sept-08: Documentation for our Brazilian friends
Update 18-Oct-07: Cosmetic stuff! The attacks all have graphics and sounds now. Aren't you happy?
Update 25-Nov-06: New palette (menus are now easier to navigate). Minor bugfixes. Some BAMs updated to MIDI.
Update 18-Nov-06: Safe2, Shell2 costs further reduced; some items fixed.
Update 07-Jan-05: 5 Hits weakened; Safe2, Shell2 and Big Guard MP costs reduced.
For the 2004 Human Day and Epic Marathon contests.
What is Darkmoor Dungeon? It is strategic RPG battling in the finest tradition of classic games such as the SNES...
Private message me with any feedback. If you draw something awesome be sure to share it with everyone. I'd love to see what people make with this.
Now I will be focusing on my main game... no more procrastinating unless I get enough interest to push forward an improved version of Stampo!