AnnouncementsWell, after four years of (off and on) development, Ruin is basically complete. Although it still being tested, I anticipate it being released by the end of this month or in early June.
Until then, hope you guys enjoy a short preview of the game.
Sat May 16, 2015 7:06 pm by Meatballsub
If you've been paying attention, you probably noticed some slight tweaks to the site over the past week or so. If you haven't been paying attention, well... surprise! Welcome to the new Slime Salad forums.
Those of you on the allgreen theme (Soda_piggy and some less-frequent members) have also been forcibly converted to the new style. If you hate it, the option to switch to allgreen or the old theme is still available in your profile. But you should stay on the new theme, because not only am I not going to continue supporting the old themes, but you'll also be missing out on the existing features of the new theme. These exciting features include:
Thu May 14, 2015 11:54 pm by Mogri
Did you think there would be an April Fools' joke in this post? I have tricked you.
Wed Apr 01, 2015 6:28 am by Mogri
Our layout has changed a bit today with the addition of the Q&A forum. The intent of this forum is to create a space where users can find answers to their questions, either in the form of questions that have already been asked, or by asking a new question.
SDHawk has graciously volunteered to head up the effort to transfer existing threads from Game Discussion to the new forum. If you would like to help, please respond to this thread with suggestions of threads that should be...
Mon Jan 26, 2015 6:48 am by Mogri
Slime Salad is now sending emails again, so all those topics you subscribed to years ago will now be flooding your inbox with reminders.
For the curious, outgoing mail suddenly stopped in 2012 when Dreamhost implemented the "Sender Domain Policy". If they sent out a memo about this, I missed it.
Fortunately, it only took me two years to fix!
Tue Aug 12, 2014 9:10 pm by Mogri
Ramble Planet also has an FAQ:
Your spaceship has crashed on Badmark, a frontier planet and tourist hotspot. To escape, you must scour this hostile landscape for replacement parts while befriending or battling its strange denizens.
Ramble Planet is a complete game 12 months in the making. It is a scavenger hunt of great depth and scale.
*A sprawling world!
*Many puzzles and secrets!
*3 playable races with unique agendas!
*Groovy original music!
*An illustrated instruction manual!
Contact me with questions, comments, or bug reports. Thanks for playing!
5/19/14) Version 1.1 released! This version has lots of new stuff and is a much more user friendly...
What if you were fixing to graduate from school, but had never actually done the work required? Murlor would know how you'd feel.
Murlor's story begins on the evening of his graduation from Yormus Academy, where students practice the art of Forlae, which you might call "Magic" in our world. That day, Murlor learns all about some dark, secret stuff, and when the unthinkable happens, his peaceful life at Yormus is thrown in to chaos. If you want to know the full story, you'll have to check the game out today!
You can download Motrya here now!
Android: Purchase Here
Also available on Ouya
This is the 50% version.
Register here at Slime Salad and ask us how. It's easy and fun. Best of all, it's completely free!
Update 11-Sept-08: Documentation for our Brazilian friends
Update 18-Oct-07: Cosmetic stuff! The attacks all have graphics and sounds now. Aren't you happy?
Update 25-Nov-06: New palette (menus are now easier to navigate). Minor bugfixes. Some BAMs updated to MIDI.
Update 18-Nov-06: Safe2, Shell2 costs further reduced; some items fixed.
Update 07-Jan-05: 5 Hits weakened; Safe2, Shell2 and Big Guard MP costs reduced.
For the 2004 Human Day and Epic Marathon contests.
What is Darkmoor Dungeon? It is strategic RPG battling in the finest tradition of classic games such as the SNES...
There are no score-multiplier boxes. To get the best scores, just spell the longest words.
The play area is not limited, so your words can stretch out as far as you want, unconfined by the edges of a board.
This game does not use your internet connection. There is no network multiplayer support, just pass-and-play multiplay
(C) Copyright 2010-2015 James Paige. this game is distributed under the terms of the GNU General Public License.
Engine source code available at http://rpg.hamsterrepublic.com/ohrrpgce/Source
Game source code is included inside the .rpgdir
Word list derived from Kevin Atkinson's SCOWL (Spell Checker Oriented World List) http://wordlist.sourceforge.net/
Sound effects from freesound.org users: TicTacShutUp, vitriolix, kjackson,...